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now the whole giant Jianmen Bodystockings UK on Tang wind, just like their own home is not much difference. Giant Jianmen drugstore too, from pharmacies to find the corresponding tools, Tang Feng in the kitchen doorway busy.Of this, only cangjing ge of the Scriptures is random, the majority of these scriptures are scattered. The Scriptures or some less ah. Huo Yuanzhen is going to go to India to go to. Tianzhu Brahmin theocratic revival, the destruction of Buddhist roots, Buddhists Bodystockings UK do Holly King now, but nothing to revive Buddhism scriptures, hope almost become the bubble. "This Everfount scriptures, remained in the Shaolin words, it is not able to carry forward the Confucian classics, it must be transmitted to the world, to make it real value. And India this Buddhist place of origin, is the best place to pass through. Just some scriptures, past is useless ah, an utterly inadequate measure, not very useful, after all, Tianzhu country is not small, has a large population. Bodystockings UK To see the abbot looked at the book, seems to be some disappointment, a lamp is to ask the reason. Looked at the lamp, Huo Yuanzhen thought the matter with him it doesn t matter what you think of yourself by India, the desire to say it out. A hearing, suddenly laughed "the Abbot s brother, you are smart as a rule, confused at that time, you go to India Chuan, difficult to walk with the Confucian classics can not go?" Huo Yuanzhen wanted to think "this is not to get me, Tianzhu to Shaolin canon, to show good faith, we must let them personally to the people, come to me from Tianzhu Tang, I can come to my Shaolin Temple, the Sutra preached to Bodystockings UK them, or if I send them directly, lest would think I is a liar." "If that is so, the Abbot s brother also worry about what the teacher younger brother, although has not been to India, but also know the distance I Tang numerous hills and streams, walking, not one or two years if it is not to." Huo Yuanzhen nodded "yes, Tianzhu distance I Tang tens of thousands of miles away, but the distance or distance in a straight line, if go up, travel over land and water, if it is to be more than one hundred thousand." Bodystockings UK "So that, more than one hundred thousand miles, but who can guarantee that what things up period, they come from more than a year, I m afraid is fast, and we Shaolin every day a new book, a year later, we at least have more than 300 the scriptures can teach it, if two years before he came to Shaolin, then we will have seven hundred or eight hundred book, if they have three years to come, we gave them one thousand this isn t a problem, all the Abbot s brother should not see now how many books, Bodystockings UK but should see a few years later we will have how many scriptures." Listen to the whole words, Huo Yuanzhen see light suddenly. How you are suddenly becomes stupid, really is smart as a rule, confused at that time. What with numbers now Scripture, is this not any use, oneself also not Pidianpidian to India to the Sutra, wait for them to take, is serious. Man is not so, you are more active, the more they will cherish, only hard work, can regard as the treasure. You need to do, is to go to India, to find the Sutra personally. And this from people not much, can t let they sent an army to come over, so learn there is no taste. But this after what to take, how to make them believe that Tang Shaolin Temple has massive book, how to make their authorities Bodystockings UK believe onBut before and after half an hour of time, a bowl of medicine have been fried well, Tang Feng holding firmly, rushed to the forest if the kite to rest. Lin Ruoyuan is now in a coma state, a bowl of medicine to feed it, she only drank half, the remaining half full flow to clothes. But it is no way. Until after feeding the antidote, Tang Feng just slowly exhaled. The forest if the kite poisoning death, is also All is well that ends well, has a relationship with the intelligence failures Bodystockings UK - https //www.amoretu.com/sexy-hosiery-bodystockings of the enemy. If the enemy was the drug dose and then increased three times, Tang wind even more capabilities, it is also impossible to save the forest if the kite, and Lin Ruoyuan also not to stick to the Tang wind to aid. "Lin sister all right?" Easy if morning aside asked anxiously. "After the wake is estimated that there will be a few days time did not have the strength to recover just fine, etc.." Tang Feng said, after all the poison in the feature points in soft rib loose this kind of poison, so weak is the embodiment of a normal. "What do we do now?" Imperceptibly, easy if morning have Tang wind as backbone. Days show here only a few people, not particularly powerful master, they come here just for the sake of grenade, which know fall into such dangerous situation? "Here should not stay long!" Tang Feng, "easy to master, you let the sisters quickly fire to cook, eat and then I send you back soo. Let a few people make a stretcher, the aunt carried back. On the rockery, near the wells can not be reused, and I have been poisoned, water if the water must go to other well lane." Although the use of poison to kill hundreds of the enemy, but in three Pope door hands here certainly more than this number, once they had answered a God to come, is bound to suffer violent retribution. If you stay here, only await one s doom. "Good." Easy if morning nodded. Although heart evil spirit a not easy if morning, also want to go to the three Pope door in the side of the hall opened into a scene, even lose his life also not to hesitate to, but she knew now is not the time, The coming days would be long.
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ability of grassland Wang Bodystockings UK Ting with totem Empire, grandpa had the chance of a gas will do them all out, but then at the time of the five coalition forces every country has a fairy in the land. One of them has a son who is my land immortals killed, at that time he have no matter what moves against US forces, the scene of my life is difficult to forget..." This is hidden in the heart of the secret of Cheng Xiaotian, now lift process God in love smile still Bodystockings UK full of shock. "The force with one person out of an army of one hundred thousand men, were it not... An old friend saved, I m afraid I talked with your father and your uncle will be killed. At the time of their deeds, angered has two land fairy blue cloud home, launched a life and death battle." Said here, Cheng Xiaotian face extremely ugly "my blue cloud empire was also two terrestrial gods, but they are until the final appearance, after the war of five the town of five coalition forces killed Bodystockings UK three gods, gods of three other town with our blue cloud empire the town of God are battered, finally everybody they reached an agreement, the annexation of a country, we blue cloud Empire annexed a country. Since then I just know, originally all our efforts, millions of soldiers fighting eventually to see the outcome of the most high-end force, and the loss of Zhenguo fairy countries have lost the deterrent force, were carved directly, it had to look after theWill one day have the opportunity to set foot in that realm, only when we ride home to really sleep without any anxiety. But the land gods..." "Peng (to be continued)..." In this moment Bodystockings UK of Helian Honglian strength, coupled with her powerful exercises in addition to process instant bow wine glass in hand, the desktop other glass have been shattered, even Cheng Li wine glass in hand didn t protect it was her voice shook the fragmentation. "Hum!" Cheng Li can ignore those, who have stood up directly, the body posture, like a hand when the cloud Danzong, the moment will be able to issue a fatal blow. Even if he can feel blind uncle picked lotus behind is very strong, very strong, but Bodystockings UK he is still with a press forward with indomitable will, endless posture. He does not know the process with red lotus with cloud Danzong bow picked things, after this time together, especially some time ago everyone special training, and before the cloud Danzong on things, Cheng Li has now completely admit their home the young Lord, someone to offend less Lord now, the natural position at the head of the bloody battle no matter in front of people, is, is a demon, is a demon, are the same in his eyes. Bodystockings UK "You drink your wine, clean up we re ready to carve up the benefits, there can be a lot of the cloud Danzong benefits." Lift bow waved his hand made Cheng Libie so nervous, he is in be in the hands of the drink, stepped into the picked lotus. "This is my home, I did not let you come here, not to mention or here to play big miss temper. Since you come here, you should obey the rules here, I think my home be a guest in the original process of evil religion people won t like you so rude?" Said Cheng Gong had come near to, see to blind uncle nodded slightly, in the process of arch view any tiny subtle movements like escape the blind blind uncle. Blind uncle with a smile, then do not move mountains, quietly standing behind Helian honglian. In the Bodystockings UK process of the bow before Helian HL, heart of holding breath, there are numerous and dissatisfaction, not about to say. After the process is to bow to say with him, ask him to give yourself a statement, he is to help him, but he himself went well, let oneself wait here for so long, he thought that who he is, where is he that hospitality. The hearts of all kinds of thoughts, but Cheng arch appears really, a word but let her speechless, from the beginning of the process of bow as if it didn t say invite Bodystockings UK - https //www.amoretu.com/sexy-hosiery-bodystockings her, just say gamblers palace to see such words. "Well, come on, the nine little over time may come back. How to say they are also in the process of chopped original evil religion practice, this time you come even if you a, although not as good as the original evil religion here the vitality, but I this recently refined out of some auxiliary practice of Dan medicine is still very effective, you can try." Some like to finish kid general, Cheng bow pipe picked lotus think agreed or not, directly turned them all with open arms "brothers, divided into benefits." Su burning, and cloud Danzong six elders, and finally many things from the cloud Danzong blackmail to the process, with the bow with open arms for a moment, all taken from the space ring in the process of arch. Helian lotus where the courtyard, there is a door with the fat they drink yard, Cheng arch stood in the doorway to the fat man they also, transientField it s Showtime, Yun song city and lively." Cheng Gongsha Du Qian and seven Prince thing all clear, listen to process all bow this immediately know what s happening. "Depend, really is big little you guessed it, the emperor before pressing the news is specially to make maximum. Now, people haven t come back, direct sounded Desheng drum, we win the war did not knock, he has hedeheneng." The fat man is very unhappy said. "Next time we knock myself." Drunk cat sat there, stumbled said. Goat looked at the direction of the Imperial Palace, listen with joy shook the drum track the whole cloud "Cheng He Song city life also only two times sounded Desheng drum, one is to help countries laid the thirteen provinces, expanded its footprint expanded nearly half of the land area, was more than a dozen small breath annihilated.
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Tripod and Lock-off Shot Alignment 三脚とロックオフ(固定)ショットの調整 訳者注)三脚ショットの座標あわせはこれで行う。 てっとりばやく行うには、でON Xaxis, ON Yaxis, ON Zaxisのうち2本を引き、あと1本はなんらかの座標にParallelで引く。線を引いたあと、Alignを押すとカメラ位置を計算してくれる。ON Xaxis, ON Yaxis, ON Zaxisの、矢印は座標軸の方向を向いていなければならず、逆に向けたいときは - をクリックして直す。 ~以下本文~ 三脚-モード・ショットは特別な結果をもたらします。その性質にから、フル3Dの解析はできません。 三脚ショット・トラッキングは、時間ごとのカメラのパン・チルト・ロール動作とトラッカーの方向(トラッカーまでの距離ではない)を提供します。 したがって、3Dでショットにオブジェクトを置く必要があるならば、どこにそれを置くべきか知るのが難しくなります。 まず良い情報から記載すると、どこにオブジェクトを置いても、それが「定着する」ので、主な懸念はそれがshotのパースペクティブにマッチするようなアイテムを見つけることのみになります。 shotがいくつかの直線を含むという条件付きで、SynthEyesのレンズ・コントロール・パネルLens Control Panelにはパースペクティブ・マッチングを援助するツールがあります。 シチュエーションによっては、二つ以上が平行である必要があります。 ここに例を示します(後のセクションでそれをセットする方法を説明します): 平行線が軒とウインドウの下にあります。そして、X軸と平行に構成されています。 垂直(Z)線は、家とドア・フレームの端をの描写です。 ドアのそばの選択中の線が、全体的なスケールをセットするための、長さを与えています。 調整ツールは、完全のロックオフショット(このようなシングル・スチール写真)に対して、カメラ位置とFOVを与えることができます。 What Lines Do I Need? どんなラインが必要か? ショットを解析したあと、調整ソルバーを使うことができます、そして、レンズ視野(FOV)を決定します; それは、解析なしで、または、既知のFOVで、使われるかもしれません; または、それはレンズFOVを決定するのに用いられるかもしれません。 各々のケースでは、それは同様にカメラ位置を決定します。 もし解析かセット測定のいずれかから、FOVが既知であるなら、少なくとも2本のラインをセットアップする必要があります。2つの線は3D内で異なった2つの座標軸(X・Y・Z)に並行でなければなりません。 つまり、それらは互いにと平行であってはいけないことを意味します。(同じ軸に平行になってしまうからです) 何本ラインを引いても構いません。FOVがわかっていない場合は、少なくとも3本のラインを定める必要があります。 それらのうちの2つは、互いに、そして、座標軸に平行である必要があります。 3本目のラインは、異なる座標軸と平行である必要があります。 3本の座標軸のどれとでも平行して、何本ラインを引いても構いません。注: SynthEyesは、適当な方向にラインを引いてレンズ歪曲を探すことができます。 このラインは座標軸の何にも合っている必要はありません-ただし、前出の調整のために必要とされるラインのカウントには加えないでください。 FOVがスタートすることが知られているかどうかにかかわらず、異なる軸上のラインのうちの2本は、軸でラベル付けされる必要があります、それらのラインがそれぞれの軸に沿って落ちるまで、シーンがまわりに動かされることを意味する。 たとえば、Y軸で、X軸ともう一つの上で1本のラインにラベル付けするかもしれません。 もし座標軸上にラインが十分ないなら、SynthEyesは自動的にわりあてをおこないますが、これらの選択は再度チェックすべきです。 軸のラインの交差は、座標系の起源になります。 上記の例では、起源がドアの上の2つの水平の窓の左の右下角にあります。 トラッカーの基本座標系セットアップいと同様に、「正解」の指定というものがありません-選択はあなたの仕事次第です。 正確さを最大にするために、平行線は、お互いから離れていなければなりません: 右の2本の平行線は、それほど独立した情報を加えません。 イメージの角の小さなオブジェクトの上ですべての線を束ねるならば、どんな使用可能な結果でも得そうにありません。 バッド計画からセーブすることができません! 線が広げられるならば、それはよりよいです、平行線がイメージの側に反対することにあって、そして、それらがイメージでお互いと平行でないならば、さらによりよいです。 たとえば、水平線で収束している鉄道の線路のイメージは、多くの情報を提供します。 また、線が平行や垂直であるかのうように見えるシチュエーションに気をつけてください、実際は違う場合があります。 たとえば、木製のセットは実際には幾何学的に正確でないかもしれません、計画的にパースペクティブさえ持つかもしれません。 摩天楼は、構造的理由のためにわずかな先細りを持つかもしれません。 地面は、通常全く平らでありません。 可能な限りいつでも、ショットにいくつかの線を「見つけたい」という誘惑に耐えてください。 多くのものがかなり平行か垂直であるけれども、SynthEyesがカメラ配置を決定するために正確な幾何学を使っていることを覚えておいてください。線が正確に正しくないならば、カメラは異なる位置になってしまいます。 Operating the Panel パネル操作 アライメントシステムを使用するために、レンズ・コントロール・パネルへ切り替えてください。 このパネルが開いている時だけ、アライメントライン(Alignment lines)整列線は示されます。 アラインメントに使う予定のラインがちょうどみえるシーケンスのフレームに移動してください。 すべてのラインがこのシングル・フレームに存在する必要があります、そして、このフレーム番号はレンズ・パネルの左下で At nnnf ボタンで記録されます。 ボタンをクリックすることによって、このフレームに後で戻ることができます。 後でいくつかのラインがある異なるフレームを再生して、記録されたフレーム番号を変える必要があるならば、ボタンを右クリックしてカレント・フレームにフレーム数をセットしてください。 イメージで線を作製するには、追加ライン・ボタン(Add Line)を、カメラ・ビュー内でクリックし、ドラッグしてリリースしてください。 リリースするとき、メニューが表示されます。そして、ラインの望ましいタイプを選択することができます: plain 平面, parallel to one of the coordinate axes 座標軸のうちの1本と並行, on one of the coordinate axes 座標軸のうちの1本, or on an axis ある軸上, with the length specified 長さ指定付き. 望まれるタイプを指定してください、そして、必要に応じて線を加え続けてください。 正しく線にタイプを割り当てることができるように、SynthEyesのカレント座標-軸セッティング(Z-Up、Y-UpまたはY-Up-Left)を確実にチェックしてください。 イメージに正確に線を置くことができる限り、正確さを改善するため可能な限り、線を製造しなければなりません。軸上のラインは、正しい方向で描かれる必要があります:マイナスの座標値からポジティブ座標値まで。 たとえば、SynthEyesはZ-Up座標モードにあって、On Z Axisとして、指定される線は、地面の下から地面の上への方向で描かれなければなりません。 矢印が上の地面端にがありますが、それは上方向へを指していなければなければなりません。 しかし、例え間違えたとしても、心配しないでください、すぐにそれを固定するためにswap-endボタン - をクリックすることができます。 軸に平行または軸上でないラインはどんな方向で描くかは重要ではありません。 矢印は、軸と平行した線のために引かれません。 シーンの全体的なサイズをコントロールするために、長さを持つシングル軸上ラインを指定することができます。 さらに、この線は、軸上である必要があります。単に軸に平行なだけではいけません。 線を作製した後に、「on-axis with length 軸上で長さ指定」タイプの1つを選択してください。 これは長さスピナーを起動させます、そして、望ましい長さでダイヤルすることができます。 解析に続ける前に、線ができるだけ正確に置かれていることを確認するために、必ずアラインメント線のエンドポイントの各々の上で速くズームインしてみるようにしてください。(レンズ歪曲のコントロールが必要かどうかは、中央にズームすることでわかります。そして、それはワークフローを難しくします。)、いつでもエンドポイントや線全体は動かすことができ、線タイプも調節できます。 アラインメント線の上でセットすることを完了したあと、Align!(整列)ボタンをクリックしてください。 SynthEyesはあなたの指定した起源と比較してカメラ位置を計算します、もしシーンが解析済みでなく、平行線が利用できる状態であれば、SynthEyesは視野も計算します。 トータル・アラインメント・エラーは、SynthEyesウインドウの下のステータスの上でリストされます。 アラインメント・エラーは、通常の解析のように水平ピクセルの平方2乗平均で測定されます。 1または2ピクセルの値は、よくあります。 線の良い構成を持たないならば、数百ピクセルのエラーも起こることがありえます、この場合、再考する必要があります。 カメラと起源が視点に関して計算された位置にあるように、SynthEyesは計算されたアラインメントをして、それを既存の解析に適用します(At nnnfボタンのように表示します)。 たとえば解析済みの、100-フレームの三脚-モード・ショットがあったとします。 フレーム30上のアラインメント線を構築したとします。 Align!をクリックすると、SynthEyesはフレームの前か後のカメラ・マッチをだいなしにしないように、カメラがフレーム30で正確に適切な位置にあるように、全てのパス(フレーム0-99)を変えます。 メッシュはアラインメントに影響を受けません、そのため、これをリファレンスとして利用することができます。 メッシュを動かせるように、3Dのビューポートまたはパースペクティブ-ビューの右クリック・メニューでWhole affects meshes (メッシュへの影響全体)をオンにしてください。 クアッド・ビューへ切り替えをし、解析が正しいことを確認するために、オブジェクトを1つまたは2つを作成しなければなりません。 指定したアラインメント線の品質が重要でないならば、SynthEyesが正しい解析をすぐに見つけないとわかるかもしれません。 別の選択肢をためすために、Align!ボタンをctrlを押しながらクリックしてください。 SynthEyesは最高の解析を与えて、そしてすべてのその他の解析をためすために終わりまでクリックできます。 線がわずかに調子が悪いだけであるならば、わずかに高いRMSエラーだけで、正しい解析が多分第2か第3の解析だろうとわかるかもしれません。 (原文) Most meshes will not be affected by the alignment, so that they can be used as references. To make them move, turn onWhole affects mesheson the 3-D viewport or perspective-view s right-click menus. You should switch to the Quad view and create an object or two to verify that the solution is correct. If the quality of the alignment lines you have specified is marginal, you may find SynthEyes does not immediately find the right solution. To try alternatives,control-click the Align!button. SynthEyes will give you the best solution, then allow you to click through to try all the other (successively worse) solutions. If your lines are only slightly off-kilter, you may find that the correct solution is the second or maybe third one, with only a slightly higher RMS error. Advanced Uses and Limitations 高等な使用法と制約 ライン・アラインメント・システムを理解すると、使用しやすいために、常にそれを使いたくなるかもしれません、ショットをトラッキングする通常のフル3Dのカメラを一列に並べるために、これを使うなどです。 実際、三脚-モード・ショットでの使用でわかるように、通常の移動カメラと移動オブジェクト・ショットの場合でも使用可能です。これはかなり魅力的な用途です。 しかし、たとえそれが美しくなるとしても、それは多分、期待する方法になるか、3Dのショットのためのトラッカー制約に使用可能な単調な代わるものであるためにならないでしょう。 まず、正確さの問題があります。 通常の3Dの移動カメラ・ショットは何百ものフレームについて何百ものトラッカーに基づきます。そして、何十万ものデータ・ポイントを与えます。 対照的に、ライン・アラインメントは、多分1つのフレームに手作業で配置される10本のラインに基づくでしょう。 線ベースのアラインメントは、トラッカー解析ほど正確な方法ではありません。 これは、バグまたはすぐに修正される問題ではありません。 ライン・ベースのアラインメントは、カメラは起源に対する一つの位置関係です。しかし、トラッカーはカメラとは異なる(より正しい)位置関係です。 お分かりかもしれませんが、トラッカーは原点に位置しません。 トラッカーがイメージにきちんとロックされるものであるので、アラインメント断固とした座標システムに予想してオブジェクトを配置するならば、それらは ― トラッカー(整列する座標システムでない)によりよくそれらにマッチをするために挿入されたオブジェクトの位置をつままない限り ― イメージで定着しません。 第2に、サイズの問題があります。 アラインメントのサイズで座標をセットしたとき、それは正しくカメラを配置します。 しかし、それはトラッカーの雲のサイズについて言う何も持ちません。 高さ6フィートの俳優のためにうまく整列するシーンを持つことはできます、しかし、トラッカーの雲は影響を受けなくて、まだ30フィートの巨人と一致します。 成功を使っているアラインメントのどんな希望でも持ちます3Dの解析します、少なくともトラッカーへの距離制約を持つことはまだ確実である必要があります。 これは移動オブジェクト・ショットでさらに本当です、そこで、アラインメント・ラインのそれと同様に、カメラとオブジェクトの独立したサイジングは考慮される必要があります。 アラインメント・システムが三脚とロック外れたショットのために簡単に機能する全体の理由はサイズと深さ情報がないということであるので、結果はそれらのショットのために議論の余地があります。 まとめると、アラインメント・サブシステムは移動カメラと移動オブジェクト・ショットに作用することができます、しかし、これはエキスパートのみ役立って、多分それらについての良いアイデアでさえないでしょう。 我々を送る、シーンはそれの上で援助のために見ているテクニカル・サポートでファイルします、その代わりに使用法トラッカー制約(物語の終わり)にとって、それをしない設定するために移動しています。 しかし、アラインメント・サブシステムが本当に三脚-モードとロックオフショットに非常に役立つとわからなければなりません! (原文)Since the line alignment system is pretty simple to understand and use, you might be tempted to use it all the time, to use it to align regular full 3-D camera tracking shots as well. And in fact, as its use on tripod-mode shots suggests, we have made it usable on regular moving camera and even moving-object shots, which are an even more tempting use. But even though it works fine, it probably is not going to turn out the way you expect, or be a usable routine alternative to tracker constraints for 3-D shots. First, there s the accuracy issue. A regular 3-D moving-camera shot is based on hundreds of trackers over hundreds of frames, yielding many hundreds of thousands of data points. By contrast, a line alignment is based on maybe ten lines, hand-placed into one frame. There is no way whatsoever for the line-based alignment to be as accurate as the tracker solutions. This is not a bug, or an issue to be corrected next week. Garbage in, garbage out. Consequently, after your line-based alignment, the camera will be at one location relative to the origin, but the trackers will be in a different (more correct) position relative to the camera, so…. The trackers willnotbe located at the origin as you might expect. Since the trackers are the things that are locked properly to the image, if you place objects as you expect into the alignment-determined coordinate system, theywill not stickin the image—unless you tweak the inserted object s position to make them match better to the trackers, not the aligned coordinate system. Second, there is the size issue. When you set up the size of the alignment coordinate, it will position the camera properly. But it will have nothing to say about the size of the cloud of trackers. You can have the scene aligned nicely for a 6-foot tall actor, but the cloud of trackers is unaffected, and still corresponds to 30 foot giants. To have any hope of success using alignment with 3-D solves, you must still be sure to have at least a distance constraint on the trackers. This is even more the case with moving-object shots, where the independent sizing of the camera and object must be considered, as well as that of the alignment lines. The whole reason that the alignment system works easily for tripod and lock-off shots is that there is no size and no depth information, so the issue is moot for those shots. To summarize, the alignment subsystem is capable of operating on moving-camera and moving-object shots, but this is useful only for experts, and probably is not even a good idea for them. If you send us a your scene file at tech support looking for help on that, we are going to tell you not to do it, to use tracker constraints instead, end of story. But, you should find the alignment subsystem very useful indeed for your tripod-mode and lock-off shots!
https://w.atwiki.jp/matchmove/pages/53.html
Configuring Constraints Directly 制約を直接指定する 同じフィールド(XY、YZまたはXZと平行の)で、座標軸と平行であるか、同じことであるために2ポイントを束縛するTarget Point機能を使うことができます。たとえば、X軸と平行の2ポイント、床と平行の他の2ポイント、起源になる第5のポイントをセットアップすることができます。 後ろの壁(座標系のZ上)を決定する3つのトラッカーがあると思ってください。 1) 座標系コントロールパネルに切り替えてください 2) 3つのトラッカーがA、BとCであるならば、Bを選択し、そしてALTを押しながら(マック:command)、Aをクリックしてください。 3) 制約タイプをUnlockedからSame XZ PLANEに変えてください。 4) 同様にCを選択し、ALT(Command)を押しながらAを選んで、Same XZ Planeにセットしてください。 これは回転を部分的に明らかにするだけでした。BとCがAのまわりで自由に回転(Y軸のまわりの平面上のどんな点にでも)できるため、もう一つの回転を指定する必要があります。 垂直に列をなさなければならない他の2つのトラッカー、DとEがある場合は、EとAlt/Command-Click Dを選んで、Z Axis(または、それらが水平ならばX軸)に、平行にセットしてください。 Fine point:座標系をセットアップしたとき、それが最初のフレームで大まかに配置され、正しく方向付けされるように、あなたは3D内ででカメラを調節しなければなりません。さもなければ、さかさまにセットされたカメラで緊張をほぐすことができます。それは等しく有効なカメラ位置です。 (原文) Each tracker has individual constraints that can be used to control the coordinate system, accessed through the Coordinate System Control panel. The *3 button automatically configures these controls for easy use, but you can manually configure them to achieve a much wider variety of effects—if you keep in mind the mental picture of the busy little feet in the coordinate measuring machine. Those feet do whatever you tell them, but are happy to wreak havoc in any axis you do not give them instructions for. As examples of other effects you can achieve, you can use the Target Point capability to constrain two points to be parallel to a coordinate axis, in the same plane (parallel to XY, YZ, or XZ), or to be the same. For example, you can set up two points to be parallel to the X axis, two other points to be parallel to the floor, and a fifth point to be the origin. Suppose you have three trackers that you want to define the back wall (Z up coordinate system). 1) Go to the coordinate system control panel 2) If the three trackers are A, B, and C, select B, then hold down ALT (Mac Command) and click A. 3) Change the constraint type from Unlocked toSame XZ plane. 4) Select C, and ALT-click (Command) on A, and set it to Same XZ Plane also. This has nailed down the translation, but rotation only partially—the feet will be busy. You also need to specify another rotation, since B and C can spin freely around A so far (or around the Y axis about any point in the plane). You might have two other trackers, D and E, that should stack up vertically. Select E and Alt/Command-Click tracker D and set it to Parallel to Z Axis (or X axis if they should be horizontal). Details of Lock Modes ロックモードの詳細 There are quite a few different constraint (lock) modes that can be selected from the drop-down list. Despite the fair number of different cases, they all can be broken down to answering two simple questions (1) which coordinates (X, Y, and/or Z) of the tracker should be locked, and (2) to what values. ドロップダウン・リストから選択することができる相当な数の異なる制約(ロックします)モードが、があります。 異なるケースのかなりの数にもかかわらず、それらのすべては、2つの単純な質問に答えることに分類することができます: (1)トラッカーの座標軸(X、YやZ)は、どこにロックされるべきか? (2)そして値はなにか? The first question can have one of eight different answers all the combinations of whether or not each of the three coordinate axes is locked, ranging from none (Unlocked) to all (Lock Point). Rather than listing each of the combinations of which axes are locked, the list really talks about which axis is NOT locked. For example, an X Axis lock really locks Y and Z, leaving X unlocked. Locking to the XZ plane actually locks only Y. The naming addresses WHAT you want to do, not HOW SynthEyes will achieve it. 第1の問題は、8つの異なる答えのうちの1つを持つことができます: 3本の座標軸の各々がロックされるかどうかの全組合せです。(ロックなしから全ロックまでの8通り)。 軸がロックされる組合せの各々をリスト化するのではなく、リストはどの軸がロックされないかについて表示します。 たとえば、X軸ロックは、実際はYとZをロックします、Xはアンロックのままです。 XZ平面ロックとは、実際はY.だけをロックです。 The second question has three possible answers (a) to zero, (b) to the corresponding “Seed and Lock” spinner, or (c) the corresponding coordinate from the tracker assigned as the Target Point. Answer (c) is automatically selected if a target point is present, while (a) is selected for “On” lock types, and (b) for “Any” lock types. Use the Any modes when you have some particular coordinates you want to lock a tracker to, for example, if a tracker is to be placed 2 units above the ground plane. 第2の問題は、3つのありうる答えを持ちます: (a)ゼロ (b)Seed and Lockスピナーに従う (c)Target Pointとして割り当てられたトラッカーから対応する座標軸 (c)はTarget Pointが存在すれば自動的に選択されます。(a)はロックタイプが「オン」の場合に選択されます。(b)は「Any」ロックタイプです。 たとえば、トラッカーが接地平面より上の置かれた2つのユニットであるならば、トラッカーをロックしたい特定の座標を持つとき、Anyモードを使用してください Watch Out! If you select several trackers, some with targets, some without, the lock type list will be empty. Either select fewer trackers, or right-click the Target button to clear the target tracker setting from all selected trackers. Here s the total list 注意! いくつかのトラッカー(ターゲットで)を選択するならば、ロック・タイプ・リストは空です。 少しのトラッカーを選択するか、Target ボタンを右クリックして全ターゲットトラッカーセッティングをクリアして下さい。 Lock Mode ロックモード Axes Locked 固定軸 To What 値 Unlocked None Nothing Lock Point X,Y,Z Spinners Origin X, Y, Z Zero On X Axis Y, Z Zero On Y Axis X, Z Zero On Z Axis X, Y Zero On XY Plane Z Zero On XZ Plane Y Zero On YZ Plane X Zero Any X Axis Y, Z Spinners Any Y Axis X, Z Spinners Any Z Axis X, Y Spinners Any XY Plane Z Spinners Any XZ Plane Y Spinners Any YZ Plane X Spinners Identical Place 同一の場所 X, Y, Z Target || X Axis X軸と平行 Y, Z Target || Y Axis Y軸と平行 X, Z Target || Z Axis Z軸と平行 X, Y Target Same XY Plane Z Target Same XZ Plane Y Target Same YZ Plane X Target Configuring Constraints for Tripod-Mode Shots 三脚-モード・ショットのための制約の構成 カメラが三脚モードで構成されるとき、より単純な座標システム設定を使うことができます。 三脚モードでは、全体的なサイジングは必要とされません、また、起源は必要とされませんし、許されません。 計算されたシーンは整列しなければならないだけです。ただしそれさえも必須ではありません。 最も単純な三脚調整構成は水平線上にある、もしくは、少なくとも水平線を作ってほしい2つのトラッカーを見つけることに頼ります。 2つのうち、1つにX軸であるよう命じます。100のノーマルのワールド・サイズの場合、座標X=100、Y=0、Z=0にロックするようにしてセットします。 ワールド・サイズが250であるならば、ロック・ポイントは250、0、0であるでしょう: 遠いトラッカーは、X2乗+Y2乗+Z2乗がワールド・サイズの2乗に等しい座標に、常にロックされなければなりません。 正しく示されるためにそれを除けば、制約が正しく働くことは、必要でありません。 1本の軸を明らかにして、他のトラッカーは「On XY plane(XY平面上)」(Y-UP座標の場合XZ)のラベルをはる必要があるだけです。 Tips: かなりの角度をパンする三脚shotの場合(120度以上)、カメラ、レンズで小さなシステムエラーが発生し、トラッキングはバナナ形のパスを引き起こすことがあります。 これを避けるために、水平線またはもう一つの直線に沿ってトラッカーの継承をセットしてください、そして、あるべき場所にそれらを固定pegしてください、さもなければ、aroll-axis lockを使ってください。 Constrained Points View After you have set up your constraints, you should check your work using the Constrained Points viewport layout, as shown here This is the view with the recommended (front/back-variant) constraint setup in Z-Up coordinates, as applied to a typical shot, after solving. Only trackers with constraints are listed, along with what they are locked to (coordinates or another tracker). The solved position is shown, along with the3-D errorof the constraint. For example, if a tracker is located at (1,0,0) but is locked to (0,0,0), the 3-D error will be 1. It will have a completely different 2-D error in hpix on the coordinate system panel. The constrained points view lets you check your constraints after solving, giving you the resulting 3-D errors, or check your setup before solving, without any error available yet. You can select the trackers directly from this view and tweak them with the coordinate system panel displayed. Upside-down Cameras Selecting the Desired Solution Many coordinate system setups can be satisfied in two or more different ways completely different camera and tracker positions that are camera matches, and satisfy the constraints. To review, the most basic 3-point setup consists of a point locked to the origin and a point locked to a specific coordinate on the X axis, plus a third point locked to be somewhere on the ground plane (XY plane for Z-up). This setup can be satisfied two different ways. If you start from one solution, you can get the other by rotating the entire scene 180 degrees around the X axis. If the camera is upright in the first solution, it will be upside-down in the second. The third point will have a Y coordinate that is positive in one, and negative in the other (for Z-Up coordinates). If you take this basic 3-point setup, and chase the setup of the second point from a lock to (20,0,0) to “On X Axis,” and add a separate distance (scale) constraint, there are nowfourdifferent possible solutions the different combinations of the second point s X being positive or negative, and the third point s Y coordinate being positive or negative. SynthEyes offers two ways to control which solution is used. Without specific instructions, SynthEyes uses the solution where the camera is upright, not upside-down. That handles the most common case, but if you need the camera upside-down, or have a setup with four solutions, you need to be more specific. SynthEyes lets you specify whether a coordinate should be positive or negative (a polarity), for each coordinate of each constrained tracker. The Coordinate System Control panel has buttons next to the X, Y, and Z spinners. The X button, for example, sequences from X to X+ to X-, meaning that X can have either polarity, that X must be positive, or that X must be negative. If there are two solutions, you should set up a polarity for an axis of one point; if there are four solutions, set the polarity for one axis of two points. For example, set a polarity for Y of the 3rdtracker, and an X polarity for the 2nd(on-axis) tracker. Subtleties and Pitfalls The locks between two trackers are inherently bidirectional. If you lock A to B,do not lock B to A. Similarly, avoid loops, such as locking A to B, B to C, and C to A. If you want to lock A, B, C, and D all to be on the same ground plane with the same height, say, it is enough to lock B, C, and D all to A. When you choose coordinates, you should keep the scene near the origin. If your scene is 2000 units across, but it is located 100000 units from the origin, it will be inconvenient to work with, and runs the risk of numeric inaccuracy. This can happen after importing scene coordinates based on GPS readings. You can use the Track/Shift Constraints tool to offset the scene back towards the origin.
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### M10A_SHTown1 ### ### M10A Mission Objectives ### [M10A_Objective_FindElle]- Find Elle [M10A_Objective_Prison]- Search for a way into the prison ### M10A Pickups ### [M10_Locket_TITLE]Elle s Locket [M10_Locket_DESC]This is the locket that Elle took from her mom. [M10_Locket_GOT]I got the COLOR,155,240,155 Locket CLEARCOLOR . [M10_Blood_TITLE]Bloodstone [M10_Blood_DESC]Bloodstone is the birthstone for March. [M10_Blood_GOT]I got the COLOR,155,240,155 Bloodstone CLEARCOLOR . [M10_Blood_USED]I used the COLOR,155,240,155 Bloodstone CLEARCOLOR . [M10_Garnet_TITLE]Garnet [M10_Garnet_DESC]Garnet is the birthstone for January. [M10_Garnet_GOT]I got the COLOR,155,240,155 Garnet CLEARCOLOR . [M10_Garnet_USED]I used the COLOR,155,240,155 Garnet CLEARCOLOR . [M10_Sapphire_TITLE]Sapphire [M10_Sapphire_DESC]Sapphire is the birthstone for September. [M10_Sapphire_GOT]I got the COLOR,155,240,155 Sapphire CLEARCOLOR . [M10_Sapphire_USED]I used the COLOR,155,240,155 Sapphire CLEARCOLOR . [M10_Turquoise_TITLE]Turquoise [M10_Turquoise_DESC]Turquoise is the birthstone for December. [M10_Turquoise_GOT]I got the COLOR,155,240,155 Turquoise CLEARCOLOR . [M10_Turquoise_USED]I used the COLOR,155,240,155 Turquoise CLEARCOLOR . [M10_GraveyardKey_TITLE]Moon Garden Key [M10_GraveyardKey_DESC] COLOR,195,188,228 Property of Dargento Cemetery CLEARCOLOR is etched into the key. [M10_GraveyardKey_GOT]I got the COLOR,155,240,155 Moon Garden Key CLEARCOLOR . [M10_GraveyardKey_USED]I used the COLOR,155,240,155 Moon Garden Key CLEARCOLOR . ### M10A Docks ### [M10A_FishingBoat_01]The bait boxes are all filled with ash now. [M10A_FreshBait_01] COLOR,195,188,228 Fresh Bait CLEARCOLOR [M10A_BaitBox_01] COLOR,195,188,228 Bait Box CLEARCOLOR [M10A_BaitBox_02]There must be some kind of bait shop nearby. [M10A_BoatCabin_01]This looks like a lake patrol boat, though it s hard to tell with all the rust... [M10A_BoatCabin_02]The ignition key is nowhere to be found. [M10A_BrokenWalk_01]It looks like part of the cliff collapsed, taking the walk-way with it. [M10A_BrokenWalk_02]I feel uneasy here, like the water itself is trying to pull me off the dock... ### M10A Streets ### [M10A_Collapsed_Bridge_01]This bridge is one of the main routes into and out of the town... [M10A_Collapsed_Bridge_02]It looks like this happened a long time ago, so how have people been getting into town? And how the hell am I going to get out? [M10A_PitCar_01]Another abandoned car... [M10A_PitCar_02]Why are the headlights still on? [M10_DeadGrounds_01]The truck is crashed, but it doesn t look like the impact killed him... [M10_DeadGrounds_02]Looks more like he was attacked while trying to get away. [M10A_Pickup]The door is locked. [M10_Trash_Can_B]It smells like rot and mold. I am not reaching in there. [M10_Trash_Can_Note1a]There s a note in here. [M10_Trash_Can_Note1b] COLOR,195,188,228 Don t believe everything you read. CLEARCOLOR [M10_Trash_Can_Note2a]There is a broken fortune cookie here. The fortune reads [M10_Trash_Can_Note2b]You have been running away all your life, and are not strong enough to survive what lies ahead. [M10A_Interest_09_Wheelers_Artifact]It s a Shepherd s Glen Sheriff s badge. Wheeler must have dropped this! [M10A_Interest_09_Wheelers_Artifact2]I m going the right way, but I had better hurry... [M10A_Interest_12_Elles_Artifact]This is a piece of Elle s jacket. [M10A_Interest_13_Elles_Artifact2]God, I hope she s okay, if anything happened to her... ### M10A Bait Shop ### [M10A_DogHouse_01]There s no dog here... [M10A_BaitShop_01]I know this store. It s the Toluca Lake Bait Shop. Dad would never take us here, even though this shop had better prices. [M10A_BaitShop_02]He always tried to spend as little time in this town as possible. [M10A_BaitSign_01]The sign reads Open but this place is clearly abandoned. [M10A_Firewood_01]A sign advertising firewood by the bundle. [M10A_Firewood_02]I don t see any around here though. ### M10A Prison ### [M10A_Overlook_01] COLOR,195,188,228 Overlook Penitentiary CLEARCOLOR \nI remember my dad and several deputies were sent here to help stop a riot... [M10A_Overlook_02]It was six days before he came back home, but he never once spoke about what happened over here. [M10A_Prison_Door_01]It looks like something tried to get in. Why would someone want to take refuge INSIDE a Prison? ### M10A Dargento Cemetery ### [M10A_FamilyPlot_01]It s a small collection of graves...most likely a family plot. [M10A_PlaqueVictims_01]Many of them were victims of a local bridge collapse, and a few died in the prison riots. [M10A_Large_Crypt_A]I don t recognize this name. [M10_Gravestone_01a] COLOR,195,188,228 Reader! Pause and consider the vast importance\nof being always prepared to meet thy god!\nFor thou knowest not the time, the place\nnor the manner of thy Death! CLEARCOLOR [M10_Gravestone_01b]There is no name or date printed here... So who s grave is this? [M10_Gravestone_02a] COLOR,195,188,228 William P.\nBorn Dec 12, 1904\nDied Feb 20, 1906\nElijah J. Born Oct 9, 1906\nDied Oct 30, 1906 CLEARCOLOR [M10_Gravestone_02b] COLOR,195,188,228 Taylor A.\nBorn April 29, 1908\nDied March 1, 1909\nRebecca H. Born May 15, 1910\nDied Nov 30, 1913 CLEARCOLOR [M10_Gravestone_02c] COLOR,195,188,228 Here they lie, lost and mourned by their loving parents\nHannah and Thomas Chaperon CLEARCOLOR [M10_Gravestone_03a] COLOR,195,188,228 Here lies H. Fuller.\nDied January 1883\nTell those that pass, so that my\nTale will live on, and fill the\nHeart of those pausing on my grave CLEARCOLOR [M10_Gravestone_04a]This grave is worn almost entirely smooth, only a few lines are legible... [M10_Gravestone_04b] COLOR,195,188,228 1\n4\nThis \nA CLEARCOLOR [M10_Gravestone_05a]The stone is chipped and aged, and most of the text has been lost. There are just a few lines that can still be read... [M10_Gravestone_05b] COLOR,195,188,228 2\n5\nis \nRed CLEARCOLOR [M10_Gravestone_06a]Time has worn away nearly everything that was once on this stone. Here is all that remains. [M10_Gravestone_06b] COLOR,195,188,228 3\n6\nJust \nRed CLEARCOLOR [M10_Graveyard_TreeGraves]There are several small markers clustered around the tree. All the markers say the same date. [M10_Graveyard_TreeGraves2]Were these markers moved there, or did this tree grow out of a mass grave? [M10_OldJanus_1]It s a statue with two faces looking in opposite directions. [M10_OldJanus_2]The Inscription reads, COLOR,195,188,228 Janus God of the middle ground between barbarism and civilization, youth and adulthood. CLEARCOLOR [M10_Cemetery_Plaques]None of these graves are recent. ### STORY INTEREST POINTS FOR M10_SHTown1 ### # M10 A - Shore of Silent Hill # [M10_Interest_02_Old_Police_Boat]Nothing works. It s dead. [M10_Interest_03_Old_Boat]It s too tight to get through. [M10_Interest_04_Artifact_from_Wheeler]It s Wheeler s ammo clip. They came this way. [M10_Interest_05_Artifact_from_Elle]It s a piece of Elle s jacket. I m heading in the right direction. # M10 A - Streets # [M10_Sink_HoleA]The earth has fallen away here, too... [M10_Metal_Gate]This gate won t open. [M10_Metal_Gate2]I see something on the other side, maybe I can find a way around? [M10_Gravestones]It s a small collection of graves...most likely a family plot. [M10_Gravestone_01a] COLOR,195,188,228 Reader! Pause and consider the vast importance\nof being always prepared to meet thy god!\nFor thou knowest not the time, the place\nnor the manner of thy Death! CLEARCOLOR [M10_Gravestone_01b]There is no name or date printed here... So who s grave is this? [M10_Gravestone_02a] COLOR,195,188,228 William P.\nBorn Dec 12, 1904\nDied Feb 20, 1906\nElijah J. Born Oct 9, 1906\nDied Oct 30, 1906 CLEARCOLOR [M10_Gravestone_02b] COLOR,195,188,228 Taylor A.\nBorn April 29, 1908\nDied March 1, 1909\nRebecca H. Born May 15, 1910\nDied Nov 30, 1913 CLEARCOLOR [M10_Gravestone_02c] COLOR,195,188,228 Here they lie, lost and mourned by their loving parents\nHannah and Thomas Chaperon CLEARCOLOR [M10_Gravestone_03a] COLOR,195,188,228 Here lies H. Fuller.\nDied January 1883\nTell those that pass, so that my\nTale will live on, and fill the\nHeart of those pausing on my grave CLEARCOLOR [M10_Gravestone_04a]This grave is worn almost entirely smooth, only a few lines are legible... [M10_Gravestone_04b] COLOR,195,188,228 1\n4\nThis \nA CLEARCOLOR [M10_Gravestone_05a]The stone is chipped and aged, and most of the text has been lost. There are just a few lines that can still be read... [M10_Gravestone_05b] COLOR,195,188,228 2\n5\nis \nRed CLEARCOLOR [M10_Gravestone_06a]Time has worn away nearly everything that was once on this stone. Here is all that remains. [M10_Gravestone_06b] COLOR,195,188,228 3\n6\nJust \nRed CLEARCOLOR [M10_Cop_Car_2]The doors are stuck. They will not open. [M10_Lobster_Cages]I think these are cages that the fishermen use, but I m not really sure. [M10_Lobster_Cages2]Joshua was the one that was always interested in fishing and boats... He was really the only reason I ever went out onto the lake. [M10_Dog_House]There s no dog here... [M10_Dog_House2]Let s hope it stays that way. [M10_Graveyard_TreeGraves]There are several small markers clustered around the tree. All the markers say the same date. [M10_Graveyard_TreeGraves2]Were these markers moved there, or did this tree grow out of a mass grave? [M10_Cemetery_Plaques]None of these graves are recent. [M10_Prison_Door]It looks like something tried to get in. Why would someone want to take refuge INSIDE a Prison? [M10_Trash_Can_B]It smells like rot and mold. I am not reaching in there. [M10_Storm_Drain]I know that smell... These sewers are filled with worse things than sewage. # Additional Story Strings # [M10_Janus_1]It s a statue of Janus. [M10_Janus_2]I remember learning about him in mythology class back in school, Janus is the Greek God of the middle ground between barbarism and civilization, youth and adulthood. [M10_Janus_New_1]The inscription reads COLOR,195,188,228 1 The New CLEARCOLOR [M10_Janus_New_2]There s an empty slot for some kind of item here. [M10_Janus_Old_1]The inscription reads COLOR,195,188,228 12 The Old CLEARCOLOR [M10_Janus_Old_2]There s an empty slot for some kind of item here. [M10A_FishingBoat_01]The bait boxes are all filled with ash now. [M10A_FreshBait_01] COLOR,195,188,228 Fresh Bait CLEARCOLOR [M10A_BaitBox_01] COLOR,195,188,228 Bait Box CLEARCOLOR [M10A_BaitBox_02]There must be some kind of bait shop nearby. [M10A_BoatCabin_01]This looks like a lake patrol boat, though it s hard to tell with all the rust... [M10A_BoatCabin_02]The ignition key is nowhere to be found. [M10A_BrokenWalk_01]It looks like part of the cliff collapsed, taking the walk-way with it. [M10A_BrokenWalk_02]I feel uneasy here, like the water itself is trying to pull me off the dock... [M10A_Collapsed_Bridge_01]This bridge is one of the main routes into and out of the town... [M10A_Collapsed_Bridge_02]It looks like this happened a long time ago, so how have people been getting into town? And how the hell am I going to get out? [M10A_PitCar_01]Another abandoned car... [M10A_PitCar_02]Why are the headlights still on? [M10_DeadGrounds_01]The truck is crashed, but it doesn t look like the impact killed him... [M10_DeadGrounds_02]Looks more like he was attacked while trying to get away. [M10A_Pickup]The door is locked. [M10A_DogHouse_01]There s no dog here... [M10A_BaitShop_01]I know this store. It s the Toluca Lake Bait Shop. Father would never take us here, even though this shop had better prices. [M10A_BaitShop_02]He always tried to spend as little time in this town as possible. [M10A_BaitSign_01]The sign reads Open but this place is clearly abandoned. [M10A_Firewood_01]A sign advertising firewood by the bundle. [M10A_Firewood_02]I don t see any around here though. [M10A_Overlook_01] COLOR,195,188,228 Overlook Penitentiary CLEARCOLOR \nI remember my dad and several deputies were sent here to help stop a riot... [M10A_Overlook_02]It was six days before he came back home, but he never once spoke about what happened over here. [M10A_Prison_Door_01]It looks like something tried to get in. Why would someone want to take refuge INSIDE a Prison? [M10A_Interest_09_Wheelers_Artifact]It s a Shepherd s Glen Sheriff s badge. Wheeler must have dropped this! [M10A_Interest_09_Wheelers_Artifact2]I m going the right way, but I had better hurry... [M10A_Interest_12_Elles_Artifact]This is a piece of Elle s jacket. [M10A_Interest_13_Elles_Artifact2]God, I hope she s okay, if anything happened to her... [M10A_Interest_15_Dead_Woman_Body_that_Disappears]Whatever killed this poor woman might still be close by. [M10A_Interest_16_Dead_Woman_Body_that_Disappears]What... Where did it go? ### M10B_SHTown2 ### ### M10B Mission Objectives ### [M10B_Objective_DisableGate]- Disable the electric prison gate [M10B_Objective_ShutDown]- Shut down the power generator [M10B_Objective_Prison]- Return to the prison ### M10B Pickups ### [M10B_GeneratorKey_TITLE]Toluca Lake Water and Power Key [M10B_GeneratorKey_DESC] COLOR,195,188,228 Toluca Lake Water and Power CLEARCOLOR is barely legible on the tag. [M10B_GeneratorKey_GOT]I got the COLOR,155,240,155 Toluca Lake Water and Power Key CLEARCOLOR . [M10B_GeneratorKey_USED]I used the COLOR,155,240,155 Toluca Lake Water and Power Key CLEARCOLOR . ### M10B Dialogue Trees ### ### M10B Streets ### [M10B_Prison_Sign]Overlook Penitentiary [M10B_Gen_Sign]Generator Building [M10_Prison_Entrance]This whole door is electrified. I won t be able to get near it unless I can kill the power. [M10_Old_Car_A]This car was just left here... where the hell is everybody? [M10_Old_Car_B]The doors are all sealed shut. [M10_Dumpster_B]This dumpster is filled with rotting garbage. Doesn t seem like it s been emptied for months. [M10_Generator_Door_Entrance]The door is rusted shut. # Boiler Room # [M10_Maintenance_Access_Signage]It shows how to access the boiler. [M10_Safety_First_Sign] COLOR,195,188,228 Caution High-powered steam can cause horrible, disfiguring injuries.\nBe safe and avoid being burnt beyond recognition. CLEARCOLOR # Back to Streets # [M10_Eastwood_Antiques]It could be an antique store. It s difficult to see through the grime on the windows. [M10_Alchemilla_Hospital_Plaque]Alchemilla Hospital. I ve heard a lot of horror stories about this place, but I never believed them... [M10_Alchemilla_Hospital_Plaque3]I m not so sure anymore. [M10_Storefront]This may have been a coffee shop once, but it s difficult to tell... [M10_Storefront_Bakery]It s a bakery... or at least it was. [M10_Storefront_Bakery2]The shop is locked up, and there s no one inside. [M10_Storefront_Charlies] COLOR,195,188,228 Charlie s Convenience Store. CLEARCOLOR [M10_Storefront_Charlies2]It looks like this place has been deserted for years. [M10_Storefront_Ann_Black]It s another abandoned store... [M10_Storefront_Ann_Black2]Silent Hill was a thriving town when I was little. What the hell is going on here? [M10_Generator_1]This generator is still running. [M10_Generator_2]I bet this is what s powering this part of the town. [M10_Dead_Order_Mauled]He s dead. It looks like no one is safe on these streets. [M10_Church_Locked]The entrance to the church is sealed shut... [M10_Church_Locked2]I guess there is really no sanctuary in this cursed town. [M10_Order_Supply_Crates]These crates were placed here recently. Looks like they re stocking up on supplies. [M10_Order_Supply_Crates2]What could they be preparing for? It looks like the worst already happened. [M10_Church_Sign]It looks like the Church has been boarded up. This was obviously done recently. I bet those Order guys did this. # Abandoned Building # [M10_Desk]There is nothing on the desk but ash and dust. [M10_Dead_Order_Soldier]Maybe this guy has a key on him? # Generator Building # [M10_Steam_Valve_Sign] COLOR,195,188,228 Manual steam shut-off \nWarning Proper shutdown sequence must be followed or system will reset. CLEARCOLOR [M10_Water_Valve_Sign] COLOR,195,188,228 Manual water shut-off \nWarning Proper shutdown sequence must be followed or system will reset. CLEARCOLOR [M10_Boiler_valve_Sign] COLOR,195,188,228 Manual boiler shut-off \nWarning Proper shutdown sequence must be followed or system will reset. CLEARCOLOR [M10_Valve_Status]This has already been turned off. [M10_PowerSwitch_Status]The power has already been disabled. [M10_Schematic_on_Wall_01]This looks like a diagram of the Toluca Lake Water Power Generator System. [M10_Schematic_on_Wall_02]Station A controls the Water feed. \nStation B controls the Boiler. \nStation C controls the Steam feed. [M10B_GenHint_01]The Toluca Lake Water Power Generator System will reset if the proper shutdown sequence is not followed. The protocol note mentioned something about the Boiler being the first step. [M10_Alex_Completes_Shutdown]The generator has shut down! [M10_Generator_schematic_1] COLOR,195,188,228 Notice Due to the recent accidents we have implemented new system fail-safes. The generator will now only power down if the proper sequence is followed. CLEARCOLOR [M10_Generator_schematic_2] COLOR,195,188,228 First and foremost, the boiler needs to be shut down. Closing off any of the other systems before the boiler is closed will result in a system reset to prevent damage to the facility. CLEARCOLOR [M10_Generator_schematic_3]The rest is burnt and illegible. # Prison # [M10_Truck_in_Parking_Lot]It looks like this truck has been here forever. [M10_Guard_Shack]This is a guard post, but no one s here. [M10_Guard_Shack2]I guess there s no point in guarding an abandoned prison in an empty town. [M10_Locked_Prison_Entrance]I should look for another way in. [M10_Guard_Tower]There s no way to get up there. [M10_Order_Corpse_1]So they re no safer on these streets than I am. [M10_Order_Corpse_2]An Order Soldier. I know he would have tried to kill me, but still, that s a horrible way to go. [M10_Order_Corpse_3]It looks like this guy was overwhelmed... I should keep moving. # Additional Story Strings # [M10B_Interest_04_Electrical_Sparks_on_Wall]This wiring was thrown together in a hurry. It looks like the source must be nearby. [M10B_Interest_06_Busted_Conduits]Power is still running to this - I must be getting closer to the source. [M10B_Interest_07_Busted_Conduits]It looks like the power is coming from this building. [M10B_Interest_08_Plaque_for_Alchemilla_Hospital]It s Alchemilla Hospital. I remember hearing some story about a girl... [M10B_Interest_09_Plaque_for_Alchemilla_Hospital]They took her here after she nearly burned to death. [M10B_Interest_10_Plaque_for_Alchemilla_Hospital]Who would do that to a helpless child? [M10B_Interest_13_Church]It s a church. [M10B_Interest_14_Church]Someone covered over the placard. [M10B_Interest_15_Church]I ve seen that symbol before. [M10B_Interest_16_Foremans_Office]There s a memo here. [M10B_Interest_17_Foremans_Office] COLOR,195,188,228 We re closing down operations in Silent Hill. CLEARCOLOR [M10B_Interest_18_Foremans_Office] COLOR,195,188,228 Next Friday, the plant will officially be shut down.\nAll operations must have offices cleaned out by 5 00 PM. CLEARCOLOR [M10B_Interest_19_Inside_Prison_Parking_lot]Looks like more unauthorized power usage. [M10B_Interest_20_Newspaper_near_Abandoned_Car1]古い新聞だ [M10B_Interest_20_Newspaper_near_Abandoned_Car2] COLOR,195,188,228 裁判記録によると、ポール・ラッセル・ダグラスは\nサイレントヒル,及びシェパーズグレンに住む\n 子供たち計8人を殺した罪で処刑された。\n彼は記者や野次馬が群がる中 逮捕される時も\n罪人として電気椅子送りにされる時さえも\nまったく抵抗を示さなかった。 CLEARCOLOR [M10B_Interest_20_Newspaper_near_Abandoned_Car3] COLOR,195,188,228 「俺を死刑にした所でもう遅い。」\n\n「待ち続けた時がやっと来た。\n あとはわが神の元に帰るだけだ。」\n彼は処刑される間際、そう言い残した。 CLEARCOLOR [M10B_Interest_20_Newspaper_near_Abandoned_Car4] COLOR,195,188,228 電気椅子に拘束されたダグラスは\nその後高電圧を2分間流され処刑された。\n検死官は、午後2時9分に\n彼が死亡した事と断定。 CLEARCOLOR ### M11_Prison ### [M11_wirepuzzle_inc]The junction box is missing 3 of its wires. [M11_wirepuzzle2_inc]The junction box is missing 2 wires. [M11_wirepuzzle3_inc]The junction box is missing 1 wire. [M11_wirepuzzle_inc2]It s not working. I need to restore power. [M11_wirepuzzle_inc3]I need to restore power to this keypad in order to get in. [M11_wirepuzzle_ready2]All the connections now have wires attached. I can try to restore power to the keypad. [M11_wirepuzzle_done]The keypad should work now. ### STORY INTEREST POINTS FOR M11_Prison ### [M11_Text_Pprison1] COLOR,195,188,228 Overlook Penitentiary CLEARCOLOR [M11_Text_Supcloset1] COLOR,195,188,228 Supply Closet\nAuthorized Personnel Only CLEARCOLOR [M11_Text_Bblock1] COLOR,195,188,228 B Block\nCells 1-12 CLEARCOLOR [M11_Text_Bblock2] COLOR,195,188,228 Cell Blocks\nNorth Wing\nB Block CLEARCOLOR [M11_Text_Bblock3] COLOR,195,188,228 B Block\nNorth Wing\nCells 1-8 CLEARCOLOR [M11_Text_Ablock1] COLOR,195,188,228 Cell Blocks\nEast Wing\nA Block CLEARCOLOR [M11_Text_Ablock2] COLOR,195,188,228 A Block\nEast Wing\nCells 1-8 CLEARCOLOR [M11_Text_Ablock3] COLOR,195,188,228 A Block\nCells 1-12 CLEARCOLOR ### STORY INTEREST POINTS FOR M11_Prison ### [M11_Additional_Interest_01_Prison_Bars]These bars look pretty strong... No one gets in, no one gets out. [M11_Additional_Interest_02_First_Hallway]This looks like it happened recently. Poor Soul... [M11_Additional_Interest_03_First_HallwayB]不運な人だ [M11_Additional_Interest_04_Vines]This place has really fallen into disrepair. [M11_Additional_Interest_05_Vines]How long have these vines been here..? [M11_Interest_01_Start_Door]That s the way I came in. [M11_Interest_03_TV_Panels]Did I just see Joshua? [M11_Interest_04_Surveillance_Cameras]Am I being watched? [M11_Interest_04_Surveillance_Cameras2]At least the cameras look like they re still working. [M11_Interest_04_Surveillance_Cameras3]Surveillance cameras are positioned to monitor the whole prison. [M11_Interest_05_Key_Racks_A]It s a large key rack. \nIt s empty. [M11_Interest_06_Key_Racks B]This key rack is empty. [M11_Interest_07_Key_Racks_C]It s a large key rack, but there are no keys inside. [M11_Interest_08_Electrical_Panel_A]Now s not a good time to be turning off the lights. [M11_Interest_09_Electrical_Panel_B]Let s leave the lights on, okay? [M11_Interest_08_Electrical_Panel_D]It s just an old electrical box, nothing I can do with it now. [M11_Interest_10_Power_Panel_A]This must power this section of the prison. But I don t want to turn off any lights. [M11_Interest_11_Power_Panel_B]It s just some old power box, it s of no use to me. [M11_Interest_12_Control Booth]This panel controls the prison gates remotely, but I can t get it to work. [M11_Interest_12_Control Booth2]It looks like this panel controls the gates for the entire prison! Let s see if I can get it working... [M11_Interest_12_Control Booth3]These buttons look like they control the gates for the entire prison! Let s see if I can get it working. [M11_Interest_12_Control Booth4]Nothing is happening. I guess it s broken. Damn! [M11_Interest_12_Control Booth5]I can t get it working. Damn! [M11_Interest_13_Locked Gates]I m certain I can open this gate. I just need to find the right switch. [M11_Interest_14_Impassible_Gate_A]This gate is stuck for good. [M11_Interest_15_Impassible_Gate_B]This gate won t budge. [M11_Interest_16_Impassible_Gate_C]This gate isn t going to move. Ever. [M11_Interest_17_Outside_Fenced_Area]This area is blocked. [M11_Interest_19_Toilet_B]My god, this toilet reeks. [M11_Interest_23_Bed_C]This bed smells horrible. [M11_Interest_22_Bed_E]It looks like somebody used this mattress to escape? \nIt s a long way down... [M11_Interest_25_Sink_B]This sink is busted. [M11_Interest_26_Sink_D]I wouldn t want to drink anything that came out of this sink. [M11_Interest_27_Dead_Switch_A]This switch is dead. [M11_Interest_28_Dead_Switch_B]This switch doesn t work. [M11_Interest_29_Dead_Switch_C]None of these switches are active. [M11_Interest_30_Shower_Entrance]It looks like the entrance to the shower room is caved in. [M11_Interest_31_Outside_Electric_Gate2]Wheeler tried to open this gate for me, but it jammed up. I need to find another way. [M11_Interest_31_Outside_Electric_Gate3]The gate is broken - there s no way I m getting through. [M11_Interest_32_Stuck_Door]The door is stuck. There must be something blocking it from the other side. [M11_Interest_34_Shower_Stall_B]This shower looks broken. [M11_Interest_36_Shower_Mirror]This mirror is cracked. That s seven years of bad luck! [M11_Interest_37_Shower_Door]The door won t open. It must be blocked from the other side. [M11_Interest_39_Panel]It s and old photograph ・too faded to make out what it is, though. [M11_Interest_40_Broken_Door]This door is blocked with rubble. I can t get through it. [M11_Interest_45_After_Mom_Dies_A]I can t believe she s gone. [M11_Interest_46_After_Mom_Dies_B]This damn machine... Mom!! [M11_Interest_46_After_Mom_Dies_C]My god. Why did I shoot her? I could have saved her... [M11_Interest_46_After_Mom_Dies_D]My god. Why did I shoot her? I could have tried to save her... [M11_Interest_46_After_Mom_Dies_E]Am I a murderer? [M11_Interest_46_After_Mom_Dies_F]It s all my fault. [M11_Interest_46_After_Mom_Dies_G]She s dead. This damn machine killed her!! [M11_Interest_46_After_Mom_Dies_H]I should have listened to her. She asked me to...and I didn t. I m sorry mom... I was weak. [M11_Interest_46_After_Mom_Dies_I]I can t believe she s dead!\nWhy didn t I shoot her? It was the last thing she asked me to do.... [M11_Interest_46_After_Mom_Dies_J]I m a failure. [M11_Interest_46_After_Mom_Dies_K]I m a bad son. [M11_Interest_46_After_Mom_Dies_L]Am I going insane? I just killed my own mother. [M11_Interest_47_Sentinel]Okay, this doesn t look friendly. What do I need to do with this thing? [M11_Interest_48_Drop_Down]Will You Drop Down Yes/No? [M11_Interest_48_Drop_Down2]Drop Down Yes/No? [M11_Interest_49_Stalls_C_Shift]These showers changed...and not for the better. [M11_Interest_50_Iron_Doors_in_Shower]This heavy door won t move. [M11_Interest_51_Steam_Room_Gears_1]Why won t these turn? [M11_Interest_52_Steam_Room_Gears_2]I can t even budge it. [M11_Interest_53_Steam_Room_Gears_3]I m wasting my time with these. [M11_Interest_54_Steam_Room_Gears_4]It s stuck for good. [M11_Interest_55_Big_Gear_in_Needler_Maze]Okay, this thing really doesn t want to turn. [M11_Interest_56_After_Boss_Broken_Window]We can get out through here. [M11_Interest_57_After_Boss_Doors]These doors won t lead me back. [M11_Interest_59_Clue1] COLOR,195,188,228 I TURNED AROUND ONCE\nWHAT IS OUT WILL NOT GET IN\nI TURN AROUND AGAIN\nWHAT IS IN WILL NOT GET OUT CLEARCOLOR [M11_Interest_60_Clue2] COLOR,195,188,228 WHAT MAN LOVES MORE THAN LIFE\nFEARS MORE THAN DEATH OR MORTAL STRIFE\nWHAT POOR MEN HAVE, THE RICH ACQUIRE\nAND ALL CONTENTED MEN DESIRE\nWHAT MISERS SPEND AND THE WASTRELS SAVE\nAND EACH MAN CARRIES TO HIS GRAVE? CLEARCOLOR [M11_Interest_61_Clue3] COLOR,195,188,228 I STAND BESIDE THE HOLY MAN\nTHE MONARCHS FEAR MY WRATH\nNONE MAY MOVE THE WAY I CAN\nEVER THE CROOKED PATH CLEARCOLOR [M11_Interest_62_Clue4] COLOR,195,188,228 THE MAN WHO DEVISED IT\nDOES NOT WANT IT\nTHE MAN WHO BOUGHT IT\nDOES NOT USE IT\nTHE MAN WHO USED IT\nDOES NOT REALIZE IT CLEARCOLOR # Additional Story Strings # [M11_Interest_64_Praefoco_Prison_Sign]I never thought I d ever see the inside of this place. [M11_Interest_65_Praefoco_Prison_Sign]I wouldn t want to be an inmate here. [M11_Interest_66_Poster_in_Guard_Station]It says, COLOR,195,188,228 Prisoners Have No Rights. CLEARCOLOR [M11_Interest_68_Poster_in_Guard_Station]It sounds to me like they didn t have any rules here. [M11_Interest_69_Guards_Note_if_Player_Chose_HAND]It s a note from one guard to another [M11_Interest_70_Guards_Note_if_Player_Chose_HAND] COLOR,195,188,228 I can t tell you how much I enjoyed busting up that low-life. CLEARCOLOR [M11_Interest_71_Guards_Note_if_Player_Chose_HAND] COLOR,195,188,228 The best part was when I broke every bone in his hand...talk about satisfaction! CLEARCOLOR [M11_Interest_72_Guards_Note_if_Player_Chose_FOOT]It s a note from one guard to another [M11_Interest_73_Guards_Note_if_Player_Chose_FOOT] COLOR,195,188,228 I can t tell you how much I enjoyed busting up that low-life. CLEARCOLOR [M11_Interest_74_Guards_Note_if_Player_Chose_FOOT] COLOR,195,188,228 The most satisfying part was when I broke every bone in his foot...talk about fun! CLEARCOLOR [M11_Interest_75_Graffiti_on_Walls]What does this message mean? [M11_Interest_76_Graffiti_on_Walls]That s just plain creepy. [M11_Interest_77_Graffiti_on_Walls]Where have I heard that before? [M11_Interest_78_Graffiti_on_Walls]Well, don t believe everything you read. [M11_Interest_79_Graffiti_on_Walls]What did this guy use to write with? [M11_Interest_80_Graffiti_on_Walls]I m glad I didn t have to stay here. [M11_Interest_81_Note_from_Prisoner_1]It s a note left behind by a prisoner. [M11_Interest_82_Note_from_Prisoner_1]It says the guards here would leave them to starve,\nthen force-feed them, keeping them barely alive. [M11_Interest_83_Note_from_Prisoner_1]What did they do to deserve that? [M11_Interest_84_Note_from_Prisoner_2]I found a letter from a prisoner. [M11_Interest_85_Note_from_Prisoner_2]It s written in a foreign language. [M11_Interest_86_Note_from_Prisoner_2]I can t figure out what language this is. [M11_Interest_87_Letter_from_the_Prisoner_1]A prisoner wrote this letter, [M11_Interest_87_Letter_from_the_Prisoner_2] COLOR,195,188,228 Kenny, I can t wait to get the hell out of here. The god damn cooks are the ones who should be thrown into solitary. CLEARCOLOR [M11_Interest_89_Letter_from_the_Prisoner_2] COLOR,195,188,228 In order to eat, you ve gotta have your light on, before the officer will put food on your tray. They make you kneel against the back wall when they re dishing it out...otherwise you get nothin. CLEARCOLOR [M11_Interest_89_Letter_from_the_Prisoner_3] COLOR,195,188,228 Then the officer closes the window and you can eat your food, but then as soon as you get started they come back to pick-up the trays. CLEARCOLOR [M11_Interest_89_Letter_from_the_Prisoner_4] COLOR,195,188,228 The meals are never fully cooked, and sometimes the food is still cold in the middle. Also, they give you less than what a grown man would normally eat. I ve seen the officers scrape most of it on the ground to make the tray lighter. CLEARCOLOR [M11_Interest_89_Letter_from_the_Prisoner_5] COLOR,195,188,228 We get juice, but it s watered down, to be just like the food - tasteless. The first thing I m gonna do when I get out is eat a god damn cheeseburger. CLEARCOLOR [M11_Interest_89_Letter_from_the_Prisoner_6] COLOR,195,188,228 - Bryan CLEARCOLOR [M11_Interest_90_Letter_from_the_Prisoner_1] COLOR,195,188,228 When you re notified you have a visitor, an officer searches you, and then escorts you to the visitor area. You then get placed in a cage, get un-cuffed, and wait for your visitor. CLEARCOLOR [M11_Interest_90_Letter_from_the_Prisoner_2] COLOR,195,188,228 For the right amount, officers will let visitors bring things in. It s against the rules, of course, but even high ranking officers do it...I mean, who s gonna stop them? CLEARCOLOR [M11_Interest_90_Letter_from_the_Prisoner_3] COLOR,195,188,228 After the visit is over, they strip you, search you, and let you get dressed. Then you get cuffed and escorted back to your cage. CLEARCOLOR [M11_Interest_90_Letter_from_the_Prisoner_4] COLOR,195,188,228 Seeing friends and family is the only thing that gives us hope. Dad, I hope you visit soon. Until next time,\n- Dave CLEARCOLOR [M11_Interest_91_Letter_from_the_Prisoner_1] COLOR,195,188,228 Whoever gets this message, please help! We haven t seen a guard in days. We re hungry...Losing hope... CLEARCOLOR [M11_Interest_91_Letter_from_the_Prisoner_2] COLOR,195,188,228 Please help us! We re dying in here.\n\n- Ron CLEARCOLOR [M11_Interest_92_Letter_from_the_Prisoner_1] COLOR,195,188,228 I m going to kill you.\nI m going to kill you.\nI m going to kill you.\nI m going to kill you. CLEARCOLOR [M11_Interest_92_Letter_from_the_Prisoner_2] COLOR,195,188,228 Run! Run!\nRun! Run!\nRun! Run!\nRun! Run!\nRun! Run! CLEARCOLOR [M11_Interest_90_Personal_Item_from_the_Prisoner_1]It s a photograph. [M11_Interest_91_Personal_Item_from_the_Prisoner_1]Looks like a picture of this guy s wife and kids. [M11_Interest_92_Personal_Item_from_the_Prisoner_1]I wonder if he made it out of here alive - got to see them again... [M11_Interest_93_Personal_Item_from_the_Prisoner_2]It s a harmonica. The inmates probably played this to keep their spirits up. [M11_Interest_95_Personal_Item_from_the_Prisoner_2]I bet the acoustics were great, though. [M11_Interest_99_Switch_Panel]This looks like the master switch panel. [M11_Interest_100_Switch_Panel]From here I could open all the gates in the prison! [M11_Interest_101_Switch_Panel]Damn, I can t get it to work. [M11_Interest_102_Bank_of_TVs_Main_Control_Room]This surveillance system looks like it monitors the entire prison. [M11_Interest_103_Bank_of_TVs_Main_Control_Room]Did I just see that? [M11_Interest_104_Bank_of_TVs_Main_Control_Room]I can t get anything but static. [M11_Interest_105_Shower_Room_Sign] COLOR,195,188,228 Shower Room CLEARCOLOR [M11_Interest_107_Shower_Room_Sign]How could anyone survive in this place? [M11_Interest_108_After_Finding_Note_with_Code]Whoever wrote this has lousy handwriting. It s hard to read. [M11_Interest_109_After_Reading_Note_with_Code]The last number is missing. [M11_Interest_114_Cart]It s a cart...like something you d see at an airport. [M11_Interest_115_Cart]What the hell happened to this cart? [M11_Interest_116_Cart]The headlight is broken. It looks like the wires are exposed. [M11_Interest_117_Radio]It s a radio, but it s malfunctioning. [M11_Interest_119_Tools]There are some tools here. [M11_Interest_120_Tools]Looks like someone was trying to repair this switch... [M11_Interest_120_Tools]It looks like someone was trying to make repairs. [M11_Interest_120_Tools2]It looks like someone was making repairs, but ran out of time. [M11_Interest_120_Tools3]If only they d given this guy enough time to finish the job... [M11_Interest_120_Tools6]Someone left a note... [M11_Interest_120_Tools7] COLOR,195,188,228 I m tired of the ridiculous time constraints you people give me! You ask me to fix the cameras, and then thirty minutes later you call and ask why I haven t patched the hole in the wall yet! I m tired of the mixed signals - someone just tell me what you really want!\nTo whoever is reading this, do NOT touch my tools, I m coming back to fix the god damn cameras after I brick up the god damn hole in the god damn showers! CLEARCOLOR [M11_Interest_120_Tools8]There s a spare bit of wire inside this toolkit. [M11_Interest_121_Solitary_Confinement_Area]These are the solitary confinement cells. [M11_Interest_122_Silent_Hill_Sentinel_Text_1]It s an old edition of the Silent Hill Sentinel [M11_Interest_123_Silent_Hill_Sentinel_Text_2]It continues to a page that s no longer there... ### M13_Church ### ### STORY INTEREST POINTS FOR M13_Church ### # M13 - Church # [M13_Interest_01_Start_Door_Locked]Barbed wire is blocking the door completely. I m trapped for now. [M13_Interest_02_Start_Door_Unlocked]This leads back out to the front of the Church. [M13_Interest_03_Pews]Something terrible happened here. [M13_Interest_04_Song_Sheet]It s a song sheet for a hymn called, COLOR,195,188,228 God Loveth the Righteous CLEARCOLOR . [M13_Interest_05_Misellette]An old missal from a worship service. [M13_Interest_06_Order_Symbol]I keep seeing this symbol... What s it significance? [M13_Interest_07_Grand_Organ]This looks like another place that dagger can be used. [M13_Interest_08_Main_Puzzle]There are five slots, each of which could hold an item. [M13_Interest_09_Locked_Gates]These gates are locked, but I don t see any means of opening them... perhaps they are controlled from somewhere else in the church... # M13 - Baptismal Font Puzzle # [M13_Interest_10_Font]This is supposed to be a baptismal font, but it looks more like a torture device. [M13_Interest_11_Iron_Grate]There s something on top of that torso. [M13_Interest_13_Holy_Water_Bowl]It s a bowl for holy water, used for baptisms. But it s stained in blood... # M13 - Confessional Puzzle # [M13_Interest_15_Confessional_1]This booth is locked. [M13_Interest_16_Confessional_2]The door to this confessional is locked. [M13_Interest_17_Confessional_3]There appears to be someone inside. [M13_Interest_17_Confessional_4]Maybe they know what s going on around here. # M13 - Stained Glass Windows Puzzle # [M13_Interest_19_Stained_Glass]It s a scene of a knight being stabbed in the back by an executioner. [M13_Interest_21_Stained_Glass_Right]What did he do to deserve this? [M13_Interest_22_Stained_Glass_Center]The center window has something just below it. # M13 - Paintings Puzzle # [M13_Interest_24_Painting_Group_1]Together, the three paintings form a scene of a man pursuing a mysterious woman. [M13_Interest_25_Painting_Group_2]An inscription on the center frame reads COLOR,195,188,228 Rite of Spring CLEARCOLOR . [M13_Interest_25_Painting_Group_3]They re just like that painting I cut through, back at the hotel. Maybe one of them is hiding something too... [M13_Interest_26_Painting_1_Look]This painting shows an alluring woman draped in luxurious silks. She looks vaguely familiar... [M13_Interest_27_Painting_2_Look]The middle panel depicts an ancient, dying tree. Reminds me of the one in the hotel atrium... [M13_Interest_28_Painting_3_Look]It s of a man being restrained by roots from the tree. His eyes are fixed on the woman in the first painting. # M13 - Statue Puzzle # [M13_Interest_32_Statue]The statue looks like its holding something... [M13_Interest_33_Candle_Socket]It looks as though something is missing from this plate. [M13_Interest_34_Unlit_Candle_Before]This looks out of place. [M13_Interest_35_Unlit_Candle_After]Could this be the missing candle from that statue? # M13 - Iron Curtain # [M13_Interest_37_Iron_Curtain]Something s opening up... [M13_Interest_40_Order_Suit]This suit could protect me. [M13_Interest_Puzzle_Desire]It says COLOR,195,188,228 Desire CLEARCOLOR . [M13_Interest_Puzzle_Vengeance]It says COLOR,195,188,228 Vengeance CLEARCOLOR . [M13_Interest_Puzzle_Penitence]It says COLOR,195,188,228 Penitence CLEARCOLOR . [M13_Interest_Puzzle_Sorrow]It says COLOR,195,188,228 Sorrow CLEARCOLOR . [M13_Interest_Puzzle_Sacrifice]It says COLOR,195,188,228 Sacrifice CLEARCOLOR . # Additional Story Strings # [M13_Interest_44_Puzzle]The prongs have words written on them. [M13_Interest_45_Puzzle]What s hidden in this safe? [M13_Interest_46_Psalm]It s an excerpt from a Psalm [M13_Interest_47_Psalm] COLOR,195,188,228 Blessed is the man who does not tread the path of the wicked, CLEARCOLOR [M13_Interest_48_Psalm] COLOR,195,188,228 or stand in the way of sinners, or sit in the seat of mockers. CLEARCOLOR [M13_Interest_49_Hymn]It contains a few lines from a hymn [M13_Interest_50_Hymn] COLOR,195,188,228 Where shall my wondering soul begin? CLEARCOLOR [M13_Interest_51_Hymn] COLOR,195,188,228 How shall we all to heaven aspire? CLEARCOLOR [M13_Interest_57_Comments_on_Dead_Order_Soldiers]Were they slaughtered by that metal monster slaughter these soldiers? [M13_Interest_58_Comments_on_Dead_Order_Soldiers]Whatever killed these men, it didn t waste any time. [M13_Interest_59_Comments_on_Dead_Order_Soldiers]It must have been that creature that killed these soldiers. [M13_Interest_60_Uniform]It s an Order Soldier s Uniform. [M13_Interest_63_Order_Carts]Looks like these carts were used to haul something here. [M13_Interest_64_Order_Carts]They re all stained through with blood. [M13_Interest_65_Fan]This looks hot. [M13_Interest_66_Church_Front_1]Is this a church...? [M13_Interest_66_Church_Front_2]!? ここで何が起こったんだ… [M13_Interest_67_Church_Organ_1]What a beautiful design... [M13_Interest_67_Church_Organ_2]I wonder what it sounded like when it was playing? [M13_Interest_67_Church_Organ_3]Wait, there s something here... This looks like another place where I can use the dagger. [M13_Interest_68_Church_Main_Hall]I can t access here. [M13_Interest_69_Baptismal_1]It looks like a baptismal font - there s something floating inside, but I can t quite make it out. [M13_Interest_69_Baptismal_2]There s some kind of grate on top... I wonder if I can move it somehow? [M13_Interest_69_Baptismal_3]It s a baptismal font. There s a partial corpse floating inside. [M13_Interest_69_Baptismal_4]I wonder who this was...? [M13_Interest_70_Wooden_Bowl]It s a wooden bowl...it appears to have dried blood caked on the inside. [M13_Interest_71_Painting_1]It s a painting, but I can t make out the image. [M13_Interest_72_Painting_2]It s a painting of a woman...she looks familiar but I don t know where I ve seen her before. [M13_Interest_72_Painting_3]It s a ripped painting. [M13_Interest_73_Adam]Dad s remains... [M13_Interest_74_Rack_1]Its a rack used to hold a person in place. [M13_Interest_74_Rack_2]Such a cruel device. [M13_Interest_75_Mining_Equipment]Mining equipment, doesn t look like its been used in a while. [M13_Interest_76_Statue_1]It s a statue holding something. I can t make out the expression on its face... the object is blocking my view. [M13_Interest_76_Statue_2]The expression on the statue is one of sadness... [M13_Interest_77_Booth]It s a confessional booth, it appears to be empty. ### M14_Lair ### ### STORY INTEREST POINTS FOR M14_Lair ### # Torture Wing # [M14_Interest_01_Alex s_Torture_Chair]Thank God I m finally out of that. [M14_Interest_02_Torture_Equipment_Table]I can t believe anyone would use these on another human being. [M14_Interest_03_Judges_Dead_Body]Judge Holloway lied to us all. I m glad she s dead. [M14_Interest_04_Locked_Door_to_Elles_Wing]このドアには鍵がかかっている\n鍵を見つければ開きそうだ [M14_Interest_05_Two_Person_Valve]I ll need some help with this valve to open the gate. [M14_Interest_06_Store_Room_Stuff_A]There is nothing in these boxes. [M14_Interest_07_Store_Room_Stuff_B]Who makes all of this? [M14_Interest_08_Store_Room_Stuff_C]Whose blood is in these jars? [M14_Interest_09_Store_Room_Stuff_D]Why are they storing human blood in jars? [M14_Interest_10_Viewing_Area]There s another torture room in there. [M14_Interest_11_Found_Key]This key could get me into the next wing. [M14_Interest_12_Big_Room_Comments]The Order has some sick rituals. [M14_Interest_13_Another_Viewing_Area]Why are they torturing these people? [M14_Interest_14_Corpse_on_Torture_Chair]Oh my God, it s Bill Rooney. He used to run the Tourism Office. [M14_Interest_15_Insane_Torture_Methods2]It s another torture device. Are these people insane?! [M14_Interest_16_Order_Conversion_A]This paper lists more people they ve brought here to torture. [M14_Interest_16_Order_Conversion_A2] COLOR,195,188,228 By decree of the ordained council, the following have been chosen to serve the will of our divine lord.\nJames L. Tony E. Justin H. Ryan N. Anna L.\nMatt N. Jeremy E. Sarah R. Jeffrey E. Roger J. CLEARCOLOR [M14_Interest_16_Order_Conversion_A3] COLOR,195,188,228 Do not make any mistakes. Remember the penalty for not following The Word.\n\n"All repent, for our kingdom is near."\n-AS CLEARCOLOR [M14_Interest_16_Order_Conversion_A4] COLOR,195,188,228 By decree of the ordained council, the following have been chosen to serve the will of our divine lord.\nAutrey H. Thomas S. Terri L. Maggie G.\nMary A. Sarah E. David S. Julie J.\nSusie R. William H. Recie T. Milli A.\n CLEARCOLOR [M14_Interest_16_Order_Conversion_A5] COLOR,195,188,228 Remember the penalty for not serving our lord is death.\n\n"Do not keep company with those who have not faith. For what is there in common between righteousness and evil, or between light and dark?"\n-AS CLEARCOLOR [M14_Interest_18_Order_Conversion_B1]The note says [M14_Interest_18_Order_Conversion_B2] COLOR,195,188,228 I m happy to report today I successfully converted seven subjects to serve the will of our divine lord. CLEARCOLOR [M14_Interest_18_Order_Conversion_B3] COLOR,195,188,228 If God is willing, please take this as a sign of my commitment and spare my wife, for she does not know better. CLEARCOLOR [M14_Interest_18_Order_Conversion_B5] COLOR,195,188,228 Yours,\n-Steve CLEARCOLOR [M14_Interest_18_Order_Conversion_C]It describes the horrible methods they use to convert people to the Order. [M14_Interest_19_Order Literature]It s propaganda on why people should join their religion. [M14_Interest_19_Order Literature2] COLOR,195,188,228 The time has come! These dark days are merely a test to find the worthy!\nNone of you will survive the coming fires, you know this in your hearts.\nAll of the horrors you may have witnessed are nothing compared to the Hell that awaits you.\n CLEARCOLOR [M14_Interest_19_Order Literature3] COLOR,195,188,228 We know your fears; we know you are not mad.\nFlee to us for shelter from the coming storm.\nFlee to us to absolve your sins.\nFlee to us because you have nowhere else to run. CLEARCOLOR [M14_Interest_19_Order Literature4] COLOR,195,188,228 Please join us at our weekly service, Fridays, 6pm at the Church of the Holy Way.\n\nCoffee and donuts served. CLEARCOLOR [M14_Interest_20_Order_Doctrine]It looks like a doctrine describing their faith. It reads [M14_Interest_20_Order_Doctrine2] COLOR,195,188,228 Every child born of the flesh bears the Filth of the flesh that created it\nThe lives of the un-pure are steeped in Filth and their deeds and words spread Filth through the world\nEven Death is not enough to cleanse generations of this Filth from the flesh.\nThe only way to ensure these poor souls can live pure lives is to cleanse the flesh from their bodies. CLEARCOLOR [M14_Interest_21_Order_Memo_1]It s a memo. It reads [M14_Interest_21_Order_Memo_2] COLOR,195,188,228 The experiment failed. It was a shining hope for us all, but the weakness of a few has darkened that light for us all.\nHowever, we will survive, we must. Our purpose is too great to be halted and no cost is too great in the service of our Lord.\n CLEARCOLOR [M14_Interest_21_Order_Memo_2A] COLOR,195,188,228 Shepherd s Glen is lost, and its people are doomed to Hell and don t even know it. It falls to us, and our enduring Order to save them.\nWe alone can offer them salvation, and their salvation lies here in Silent Hill where we belonged all along.\nGo, save them all. They are frightened and know not what awaits them if they refuse us, so give them the choice.\nJA RH DH GP CLEARCOLOR [M14_Interest_21_Order_Memo_3]Oh my god... citizens of Shepherd s Glen are being abducted and brought here to Silent Hill! [M14_Interest_22_Order_Memo_2]It s a memo. It reads [M14_Interest_22_Order_Memo_3] COLOR,195,188,228 The darkness that engulfs us spreads from Shepherd s Glen.\nWe are all threatened by the unholy betrayals of that town and its people.\nTo protect everything we hold dear, the evil of Shepherd s Glen must be destroyed.\nRH DH GP CLEARCOLOR [M14_Interest_23_Order_List_of_Rules]It s a set of bylaws for how to live by the Order s system of beliefs. [M14_Interest_23_Order_List_of_Rules2]It s a set of bylaws for how to live by their system of beliefs. [M14_Interest_23_Order_List_of_Rules3] COLOR,195,188,228 1. Commitment\nAll Members of the Order must have fully committed themselves to this purpose in their beliefs, their activities and their lives. CLEARCOLOR [M14_Interest_23_Order_List_of_Rules4] COLOR,195,188,228 2. Membership\nMembership within the Order is extended to all that seek the Old Ways.\nA. Levels of Membership\na. Mother Circle \n-The Mother is considered the founding group of the Order. The name of the founding group is The Mother.\nb. Daughter Circle\n-Any Second Generation group hived off of The Mother.\nc. Servant Circle\n-Any Third Generation group stemming from The Mother. CLEARCOLOR [M14_Interest_23_Order_List_of_Rules5] COLOR,195,188,228 3. The High Council\nThe High Council is set in place as a tool for all within the Order to make use of. The purpose of the High Council shall be to aid in the process of group formation as needed, act as a governing body in matters pertaining to the Order as a whole, and to be a judge/jury if asked to settle disputes. CLEARCOLOR [M14_Interest_23_Order_List_of_Rules6] COLOR,195,188,228 4. Grievances and Discipline Procedures\nAll decisions made by the High Council are binding. Presenting your case before the Council implies your acceptance of their decision. Those seeking mediation must contact the Scribe.\na. The High Council shall be called in to preside over disputes within a group to hear complaints and accusations of inappropriate acts, abuse of power by leaders and any other complaints that are deemed worthy to preserve the public image or internal integrity of the Order. CLEARCOLOR [M14_Interest_23_Order_List_of_Rules7] COLOR,195,188,228 b. The nature of the disciplinary action shall be decided at the sole discretion of The High Council. These actions shall contain, but not be limited to, assignment of manual labor, persecution of an individual member, banishment of an individual member, and banishment of a group.\nc. If an individual member wishes to leave the Order, they are required to bring their request to the High Council. CLEARCOLOR # Save Wheeler Moment # [M14_SaveWHL]Save Him? [M14_SaveWHL_YES]Give him a medkit. [M14_SaveWHL_NO]No, he s too far gone. # Elle s Torture Area # [M14_Interest_24_First_Locked_Door_Before_Elle s_Room]Where are they hiding Elle? [M14_Interest_25_Second_Locked_Door_Before_Elle s_Room]Elle must be close! [M14_Interest_27_Storage_Tanks_in_Hallway]What s in here? Blood? [M14_Interest_29_Viewing_Area_to_Wheeler]Oh shit, it s Wheeler! [M14_Interest_30_Room_after_Wheelers]My God, this guy has scissors stuck in his eyes and heart. Who would do that? # Blood Tanks Area # [M14_Interest_31_Pipes_in_Hallway]Are these pipes channeling...blood? [M14_Interest_32_Drainage_Trench]These trenches are flowing with blood! Where is it all going? [M14_Interest_33_Blood_Tanks]These tanks are filled with...blood. Its unbelievable. [M14_Interest_34_Elevator]The elevator doesn t work. [M14_Interest_35_Elevator_Button]Nope. Out of commission. [M14_Interest_36_Control_Panel]This panel monitors the tanks of blood. [M14_Interest_37_Lever_1]These must control the flow of blood to the next tank. [M14_Interest_38_Lever_2]This lever routes the blood to the next tank. [M14_Interest_39_Across_From_Levers_A]It s a schematic of the blood tank system. Where do these lead? [M14_Interest_40_Across_From_Levers_B]It says, COLOR,195,188,228 This sacred blood is necessary for our survival. CLEARCOLOR [M14_Interest_40_Across_From_Levers_B3]見るに耐えない ここで何があったんだ [M14_Interest_41_Across_From_Levers_C]Is something consuming this blood? Where is it going? [M14_Interest_42_Across_From_Levers_D2]This clipboard tracks how many gallons of blood flow through these tanks. [M14_Interest_42_Across_From_Levers_E]There s a note on the clipboard [M14_Interest_42_Across_From_Levers_E2] COLOR,195,188,228 TANK VOLUMES\nTue 22, 3340.32 Gallons\nWed 23, 2342.02 Gallons\nThu 24, 3122.21 Gallons\nFri 22, 1312.01 Gallons\nSat 23, 921.42 Gallons\nSun 24, 2140.04 Gallons\nMon 25, 840.04 Gallons\nTue 26, 1237.61 Gallons CLEARCOLOR [M14_Interest_43_Chamber_After_Tanks_A]It s more propaganda on how The Order is reviving the "true faith". [M14_Interest_44_Chamber_After_Tanks_B]What do these Order symbols mean? [M14_Interest_44_Chamber_After_Tanks_C]It s a strange symbol. I ve seen it before. [M14_Interest_44_Chamber_After_Tanks_D]It s the order symbol. But what does it mean? # Wheel of History/Fate Puzzle Rooms # [M14_Interest_46_History_Puzzle_Valve_1]This valve turns the outer ring of symbols to the right. It won t budge. [M14_Interest_47_History_Puzzle_Valve_2]This valve turns the inner ring of symbols to the left. It won t budge. [M14_Interest_48_History_Puzzle_Valve_3]This switch causes the blood tanks to flow into the room. It won t budge. [M14_Interest_49_Success]The blood is filling the grooves between the rings on the floor. [M14_Interest_51_Wheel_of_Fate_Puzzle]It looks like a combination lock, with three movable rings. [M14_Interest_53_Boss_Gate_Opens]The gate is opening... [M14_Interest_60_Floor_1]On the floor are two giant rings etched with ancient runes. [M14_Interest_61_Floor_2]There are three disks overlapping the two rings. [M14_Interest_62_Floor_3]I think some ritual is supposed to take place here. [M14_Interest_63_Floor_4]It looks like these rings can be moved. [M14_Interest_64_Holy_Contracts]There are four tablets etched on the walls. They appear to be written in a language based on symbols. [M14_Interest_64_Holy_Contracts1]It s a tablet etched on the wall. It appears to be written in a strange symbolic language. [M14_Interest_65_Order_Tablet]I found a tablet with symbols written on it. These symbols look like the other ones I ve seen. [M14_Interest_66_Fitchs_Pad]It s a prescription pad from Doctor Fitch. He must have stood here during the last ritual. [M14_Interest_67_Tablet_With_Contracts_1]The tablet will help me translate these contracts. [M14_Interest_68_Tablet_With_Contracts_2]Some of these symbols are also on the floor rings. [M14_Interest_69_Tablet_With_Rings]I can translate the symbols on the floor rings with this tablet. [M14_Interest_70_Rings_Stuck]The rings won t move. They re stuck. [M14_Interest_71_Rings_Done]The rings have locked in place... # Boss Arena # [M14_Interest_54_Fitch_Sacrificial_Altar]It s the altar where Doctor Fitch placed Scarlet after he dismembered her. [M14_Interest_54_Fitch_Sacrificial_Altar2]This must be the altar where Doctor Fitch put Scarlet after he dismembered her... [M14_Interest_55_Bartlett_Sacrificial_Altar]Mayor Bartlett laid Joey s dead body here after he buried him alive. [M14_Interest_55_Bartlett_Sacrificial_Altar2]This must be where Mayor Bartlett laid Joey s dead body after he buried him alive. [M14_Interest_56_Holloway_Sacrificial_Altar]This is where Nora was brought after Judge Holloway suffocated her. [M14_Interest_56_Holloway_Sacrificial_Altar2]This must be where Nora was brought after Judge Holloway suffocated her. [M14_Interest_58_Amnion_Exit_Door]I should say goodbye to Joshua. # Additional Story Strings # [M14_Interest_59_Reaction_to_Torture_Equipment]My god, they use these tools for torture? [M14_Interest_60_Reaction_to_Torture_Equipment]What kind of doctor would use these tools? [M14_Interest_61_Reaction_to_Torture_Equipment]It looks like more torture equipment. These people are monsters! [M14_Interest_62_Reaction_to_Torture_Equipment]It looks like they use this equipment for torture. What is this place? [M14_Interest_63_Reaction_to_Torture_Equipment]I can t believe they re using these on people. [M14_Interest_64_Reaction_to_Torture_Equipment]Shit. This can t be real. [M14_Interest_65_Reaction_to_Torture_Equipment2]It s torture equipment. My god, how horrible! [M14_Interest_66_Four_Tablets_Hints]There are four tablets etched on the walls. [M14_Interest_67_Four_Tablets_Hints]They appear to be written in a symbol-based language. [M14_Interest_68_Four_Tablets_Hints]I ll need something to translate them. [M14_Interest_69_Single_Tablet_Hints]It s a tablet etched on the wall. [M14_Interest_70_Single_Tablet_Hints]It appears to be written in a symbol-based language. [M14_Interest_71_Single_Tablet_Hints]I need something to translate it. [M14_Interest_71_Single_Tablet_Hints2]It s written in a language I don t understand. I need to find something that will help me translate it. [M14_Interest_71_Single_Tablet_Hints3]The text is written in a language I don t understand. I can t read it.\nI need to find something that will help me translate it. [M14_Interest_72_Rosetta_Stone_Tablet2]The symbols on this stone seem to correspond with letters from the alphabet.\nNow I can translate this language! [M14_Interest_73_Rosetta_Stone_Tablet]This can help me translate the messages written on the walls. [M14_Interest_74_Rings_Room]There are two valves here with a switch between them. [M14_Interest_75_Rings_Room_Valve_1]What does this valve control? [M14_Interest_76_Rings_Room_Valve_1]It seems to turn the outer ring of symbols to the right. [M14_Interest_77_Rings_Room_Valve_1]The valve won t budge. [M14_Interest_78_Rings_Room_Valve_2]What does this valve control? [M14_Interest_79_Rings_Room_Valve_2]It seems to turn the inner ring of symbols to the left. [M14_Interest_80_Rings_Room_Valve_2]The valve is stuck. [M14_Interest_81_Blood_Tanks]These meters monitor the blood in the tanks. [M14_Interest_81_Blood_Tanks2]These monitor the blood in the tanks. [M14_Interest_82_Blood_Tanks]Each meter corresponds to one of the three tanks in this area. [M14_Interest_83_Blood_Tank_Button]It s a control button. [M14_Interest_84_Blood_Tank_Button]I wonder what it operates. [M14_Interest_85_Blood_Tank_Button]It sounds like I just turned on the pumps. [M14_Interest_86_Instructions_to_Operate_Blood_Tanks] COLOR,195,188,228 This tank only fills with blood while the pump is on. CLEARCOLOR [M14_Interest_86_Instructions_to_Operate_Blood_Tanks2] COLOR,195,188,228 Preceding the blessed ritual, attendants must properly supervise the flow of liquid to the foremost compartment. First you must activate the pump. Then confirm to see if the pump is functioning correctly prior to transferring the fluid to B2. CLEARCOLOR [M14_Interest_86_Instructions_to_Operate_Blood_Tanks3] COLOR,195,188,228 TANK SAFETY RULES\n\nHydrodynamic blood tank storage facility. Dynamic systems and\ncontrol laboratory. Tank test usage will be permitted only upon\napproval of the facility supervisor. The individual must show and\ndemonstrate familiarity with blood tank procedures and all\nequipment operation.\n\nThe tank will be surrounded by a fence at all times, day or night. CLEARCOLOR [M14_Interest_87_Locked_Door_to_Boss_Arena]It s a huge, heavy door. I can feel heat from the other side. [M14_Interest_88_Locked_Door_to_Boss_Arena]The door is protected by a locking mechanism. [M14_Interest_88_Locked_Door_to_Boss_Arena2]The door is protected by a strange lock. [M14_Interest_89_Locked_Door_to_Boss_Arena]I can t seem to figure out how to open it. [M14_Interest_90_Locked_Gate_to_Boss_Arena]A shiny lock has just been revealed on the gate. [M14_Interest_91_Locked_Gate_to_Boss_Arena]It has strange symbols on it. [M14_Interest_92_Locked_Gate_to_Boss_Arena]I can turn each ring individually. [M14_Interest_93_Sacrificial_Altar_Shepherd]It s the Shepherd sacrificial altar. [M14_Interest_94_Sacrificial_Altar_Shepherd]There are four names written on the plaque. [M14_Interest_95_Sacrificial_Altar_Shepherd] COLOR,195,188,228 Daniel Shepherd, Thomas Shepherd, Rebecca Shepherd and...oh my God...Alex Shepherd... CLEARCOLOR [M14_Interest_95_Sacrificial_Altar_Shepherd2] COLOR,195,188,228 Daniel Shepherd\nThomas Shepherd\nRebecca Shepherd\nAlex Shepherd CLEARCOLOR [M14_Interest_95_Sacrificial_Altar_Shepherd3]Alex Shepherd?\n...oh my god... [M14_Interest_96_Sacrificial_Altar_Fitch]This is the sacrificial altar for the Fitch family. [M14_Interest_97_Sacrificial_Altar_Fitch]There are four names on this plaque. [M14_Interest_98_Sacrificial_Altar_Fitch] COLOR,195,188,228 Theodore Fitch\nRose Fitch\nRusty Fitch \nScarlet Fitch CLEARCOLOR [M14_Interest_99_Sacrificial_Altar_Holloway]It s the Holloway sacrificial altar. [M14_Interest_100_Sacrificial_Altar_Holloway]There are four names written on this plaque. [M14_Interest_101_Sacrificial_Altar_Holloway] COLOR,195,188,228 Ann Holloway\nEarnest Holloway\nLawrence Holloway\nNora Holloway CLEARCOLOR [M14_Interest_102_Sacrificial_Altar_Bartlett]This is the Bartlett s sacrificial altar. [M14_Interest_103_Sacrificial_Altar_Bartlett]This plaque has four names written on it. [M14_Interest_104_Sacrificial_Altar_Bartlett] COLOR,195,188,228 Helen Bartlett\nCharles Bartlett\nPatricia Bartlett\nJoseph Bartlett CLEARCOLOR [M14_Interest_80_Rings_Room_Wheel_1]The symbols on the inner ring read... [M14_Interest_80_Rings_Room_Wheel_2] COLOR,195,188,228 Flesh, Earth, Wind CLEARCOLOR [M14_Interest_80_Rings_Room_Wheel_3] COLOR,195,188,228 Wind, Rot, Flesh CLEARCOLOR [M14_Interest_80_Rings_Room_Wheel_4] COLOR,195,188,228 Wind, Flesh, Earth CLEARCOLOR [M14_Interest_80_Rings_Room_Wheel_5] COLOR,195,188,228 Flesh, Wind, Rot CLEARCOLOR [M14_Interest_80_Rings_Room_Wheel_6] COLOR,195,188,228 Earth, Wind, Flesh CLEARCOLOR [M14_Interest_80_Rings_Room_Wheel_7] COLOR,195,188,228 Rot, Flesh, Wind CLEARCOLOR [M14_Interest_105_Book_Jacket_Text]Huh. What s this book doing here? [M14_Interest_106_Room_114_Door]This door is locked. I ll need a key to open it. [M14_Interest_106_Room_115_Door]Where are my weapons? I m going to need them before I go out there...
https://w.atwiki.jp/thecockrockshockpop/pages/565.html
member Vince Neil vocal Live @ Walter Mitty's, Pomona, CA July 8th 1978 Unreleased Demos Pre-Crue Demos [ 1979 ] Live @ Walter Mitty s, Pomona, CA July 8th 1978 1. Rock Candy [ cover of MONTROSE ] / 2. Rock Steady [ cover of BAD COMPANY ] / 3. Get The Lead Out [ cover of AEROSMITH ] / 4. Communication Breakdown [ cover of LED ZEPPELIN ] / 5. No More No More [ cover of AEROSMITH ] / 6. Stone Cold Crazy [ cover of QUEEN ] / 7. Hot Legs [ cover of Rod Stewart ] / 8. You Really Got Me [ cover of KINKS ] / 9. Jailbreak [ cover of THIN LIZZY ] / 10. Custard Pie [ cover of LED ZEPPELIN ] / 11. Intermission / 12. Fool For The City [ cover of FOGHAT ] / 13. Jail House Rock [ cover of Elvis Presley ] / 14. Clock Strikes Ten [ cover of CHEAP TRICK ] / 15. The Jean Genie [ cover of David Bowie ] Unreleased Demos 1. Wild Ones / 2. No Tell Motel / 3. Live Without Your Love / 4. Hot, Sweet Sticky / 5. Love Loaded / 6. Daddy s Little Girl / 7. Dirty Money / 8. Alone At Last Pre-Crue Demos [ 1979 ] 1. She s Gone / 2. I Really Want To Dance With You / 3. Let s Get Rockin Tonight / 4. My Girl Waiting For Me / 5. All American Kid Vince Neil (vo)
https://w.atwiki.jp/hmiku/pages/4404.html
【登録タグ R ヘドバンP 初音ミク 曲】 作詞:ヘドバンP 作曲:ヘドバンP 編曲:ヘドバンP 唄:初音ミク 曲紹介 短く爽快でシンプルなロック ミクが延々とへドバンする動画から「へドバンP」を襲名した(もともとはmal-という名前で活動していた) 歌詞 頭が痛い 何かの悲鳴 知りたくもない 変わる気が無いなら 訳 分からない でも感じたい 悲しい世界 突き破りたいから 心を空っぽにしても まだ僕は明日を探していた 弱音ばっかの君に 掛ける言葉はただ一つ ROCK-LOCK HELOO↓ 入り口が無い 希望の未来 穴を開けたい ダメだと言われても 踏まれた地雷 もう痛くない 試してみたい 誰も見てないから 心を空っぽにしても まだ僕は明日を探していた 弱音ばっかの君に 掛ける言葉はただ一つ ROCK-LOCK HELOO↓ HELOO↓ コメント 作者のリンクのヘが平仮名になってたみたいなので、修正しましたが、…ミクさん、まだやってたんですか。大好きだ -- 名無しさん (2009-12-28 20 07 30) 名前 コメント
https://w.atwiki.jp/akatonbowiki/pages/13041.html
このページはこちらに移転しました S-LOCK 作詞・作曲/たこ☆わさ(規制用3スレ36)(604スレ3) ※コラボ 音源 S-LOCK (歌詞と曲) S-LOCK(歌:遠山ちえる)) S-LOCK(歌:624スレ211) S-LOCK(歌:にゅる) S-LOCK(歌:ミヤコ)
https://w.atwiki.jp/a_nanoha/pages/28.html
魔法少女リリカルなのはStrikerS 第1話 【空への翼】 0071年 4月29日 ミッドチルダ臨海第8空港 スバル・モノローグ『小さい頃から私は、本当に弱くて、泣き虫で。 悲しいこととか、辛いことに、いつもうずくまって。ただ、泣くことしかできなくて』 地上本部局員「うわぁっ!ダメだダメだ!こっちはダメだ!」 「この先に子供が取り残されてるぞ!何とかならないのか!」 「さっき本局の魔導師が突入した!救助は彼女がしてくれる!」 スバル「おとーさん…、おねーちゃん…うわぁああっ。痛いよ…、熱いよ…こんなのやだよう…帰りたいよう…」 スバル「助けてけて…誰か…助けてぇっ……?!きゃぁっ!」 なのは「良かった…間に合った…。助けに来たよ。よく頑張ったね。偉いよ」 スバル「あ…う…う…」 なのは「もう大丈夫だからね。安全な場所まで、一直線だから」 レイジングハート(Upwards clearance confirmation.)「ファイアリングロック、解除します」(A firing lock is canceled.) なのは「一撃で地上まで抜くよ!」 レイジングハート「オーライ、ロードカットリッジ。バスターセット」 なのは「ディバイーン!バスター!」 「こちら教導隊ゼロワン。エントランスホール内の要救助者、女の子一名を救助しました」 地上本部局員「ありがとうございます!さすがは航空魔導師のエースオブエースですね!」 なのは「西側の救助隊に引き渡したあと、すぐに救助活動を続行しますね」 地上本部局員「お願いします!」 スバル「あ…」 スバル・モノローグ『炎の中から助け出してもらって、連れ出してもらった、広い夜空。 冷たい風が優しくて、抱きしめてくれる腕が、暖かくて。 助けてくれたあの人は、強くて、優しくて、かっこよくて。 泣いてばかりで、なにもできない自分が情けなくて。私はあの時、生まれて初めて心から思ったんだ』 0075年 4月 ミッドチルダ 臨海第8空港付近 廃棄都市街 スバル・モノローグ『泣いてるだけなのも、なにもできないのも、もういやだって。強くなるんだって』 スバル「ふっ!ふっ!はぁーっ!」 ティアナ「スバル。あんまり暴れてると試験中にそのオンボロローラーが、イッちゃうわよ?」 スバル「ふぇーっ、ティーアー!ヤなこといわないでー!ちゃんと油も注してきたー!」 スバル・ティアナ「おはようございますっ!」 リインフォースⅡ「さて、魔導師試験の受験者さん2名、揃ってますか?」 スバル・ティアナ「はい!」 リインフォースⅡ「確認しますね?時空管理局陸士386部隊に所属のスバル・ナカジマ二等陸士と」 スバル「はいっ」 リインフォースⅡ「ティアナ・ランスター二等陸士」 ティアナ「はいっ」 リンイフォースⅡ「所有している魔導師ランクは、陸戦Cランク。 本日受験するのは陸戦魔導師Bランクへの昇格試験で、間違いないですね?」 スバル「はいっ!」 ティアナ「間違いありません!」 リインフォースⅡ「はい!本日の試験官を務めますのは、私、リインフォース・ツヴァイ空曹長です。よろしくですよー」 スバル・ティアナ「よろしくお願いします!」 はやて「お、さっそくはじまってるなー。リインもちゃんと試験官してる…。ふふっ…」 時空管理局 二等陸佐 八神はやて フェイト「はやて!ドア全開だと危ないよ。モニタでも見られるんだから」 時空管理局本局 執務官 フェイト・T・ハラオウン はやて「はーい」 フェイト「この二人がはやての見つけた子たちだね」 はやて「うん…ふたりともなかなか伸びしろがありそうなええ素材や」 フェイト「今日の試験の様子を見て、いけそうなら、正式に引き抜き?」 はやて「ん…直接の判断は、なのはちゃんにおまかせしてるけどな?」 フェイト「そっか」 はやて「部隊に入ったらなのはちゃんの直接の部下で、教え子になるわけやからな」 レイジングハート「範囲内に生命反応、危険物の反応はありません」(There is no vital sign in the range,There is no dangerous object either) 「コースチェック、終了です」(Check of the course was finished) なのは「ん、ありがとう。レイジングハート。観察用のサーチャーと、障害用のオートスフィアも設置完了。 私たちは全体を見てようか」 レイジングハート「イエス、マイマスター」 リインフォースⅡ「二人はここからスタートして、各所に設置されたポイントターゲットを破壊。 あ!もちろん破壊しちゃダメなダミーターゲットもありますからね。 妨害攻撃に気をつけて、全てのターゲットを破壊。制限時間内にゴールを目指してくださいです。 なにか質問は?」 スバル「あ…えーっと…」 ティアナ「ありません!」 スバル「ありません!」 リインフォースⅡ「では、スタートまであと少し、ゴール地点で会いましょう、ですよっ!」 ティアナ「レディーッ!ゴウッ!」 はやて「おぉ、始まった始まった」 フェイト「お手並み拝見、っと」 ティアナ「スバル!」 スバル「うん!中のターゲットは私がつぶしてくる!」 ティアナ「手早くね!」 スバル「オッケーイ!」「ロードカートリッジ!リボルバーッ!シューート!」 ティアナ「落ち着いて…冷静に…。…ぁっ!」 スバル「いーいタイム!」 ティアナ「当然!」 フェイト「うん。いいコンビだね」 はやて「そやけど、難関はまだまだ続くよ。特にコレが出てくると、 受験者の半分以上は脱落することになる最終関門…、大型オートスフィア」 フェイト「今の二人のスキルだと普通なら防御も回避も難しい、中距離自動攻撃型の狙撃スフィア…」 はやて「どうやって切り抜けるか…、知恵と勇気の見せ所や」 スバル「いーくぞぉーっ!」 ティアナ「スバル、うるさい!」「よし。全部クリア!」 スバル「この先は?」 ティアナ「このまま上。上がったら最初に集中砲火が来るわ。オプティックハイド使って、 クロスシフトでスフィアを瞬殺!やるわよ!」 スバル「了解!」 フェイト・はやて「あっ…!」 なのは「んっ…」 ティアナ「5!4!3!2!1!」 スバル「ふっ!」 スバル・ティアナ「ゼロ!」 ティアナ「クロスファイヤーッ!」 スバル「リボルバーッ!」 スバル・ティアナ「シューッ!ト!」 フェイト「なるほど…これは確かに伸びしろがありそうだね」 はやて「ふふっ、そやろ」 フェイト「残るは、最終関門」 スバル「イエーイ!ナイスだよティア!一発で決まったね!」 ティアナ「ま、あんだけ時間があればね。」 スバル「普段はマルチショットの命中率あんま高くないのに、ティアはやっぱ本番に強いなー!」 ティアナ「うっさいわよ!さっさと片付けて、次に…!」 スバル「ん?」 ティアナ「スバルっ防御!」 スバル「うわっ!」 ティアナ「んあっ!」 スバル「ティア!」 はやて「…!なんや?」 フェイト「サーチャーに流れ弾が当たったみたいだけど…」 なのはトラブルかな…?リィン、一応様子を見に行くね」 リインフォースⅡ「はいです、お願いします」 レイジングハート「私もセットアップしますか?」(Am I set up?) なのは「そうだね。念のためお願い」 レイジングハート「オーライ、バリアジャケットスタンディンアップ」 スバル「ティア!」 ティアナ「騒がないで。なんでもないから!」 スバル「嘘だ!グキッっていったよ!捻挫したでしょ?」 ティアナ「だから何でもないってっ、くっ。あ、た…」 スバル「ティア…。ごめん、油断してた…」 ティアナ「あたしの不注意よ…。アンタに謝られると、かえってむかつくわ。走るのは無理そうね…。最終関門は抜けられない」 スバル「ティア…」 ティアナ「あたしが離れた位置からサポートするわ。そしたら、アンタひとりならゴールできる」 スバル「ティア!」 ティアナ「うっさい!次の受験の時はあたし一人で受けるつってんのよ! スバル「次って、半年後だよ?」 ティアナ「迷惑な足手まといが居なくなれば、あたしはその方が気楽なのよ」「わかったらさっさと…でっ…!ほら、はやく!」 スバル「ティア、あたし、前に言ったよね。 弱くて、情けなくて、誰かに助けてもらいっぱなしな自分がイヤだったから管理局の陸士部隊に入った…」 「魔導師を目指して、魔法とシューティングアーツを習って、人助けの仕事に就いた…」 ティアナ「知ってるわよ。聞きたくもないのに、何度も聞かされたんだから」 スバル「ティアとはずっとコンビだったから、ティアがどんな夢をみてるか、 魔導師ランクのアップと昇進にどれくらい一所懸命かも、よく知ってる! だから!こんなとこで、私の目の前でティアの夢をちょっとでもつまづかせるのなんてイヤだ! 一人で行くのなんて、ぜったい嫌だ!」 ティアナ「じゃあどうすんのよ!走れないバックスを抱えて、残りちょっとの時間でどうやってゴールすんのよ!」 スバル「裏技!反則取られちゃうかもしれないし、ちゃんと出来るかもわからないけど…うまくいけば二人でゴールできる!」 ティアナ「本当?」 スバル「あ、あー、えーと、その、ちょっと、難しいかもなんだけど…、ティアにもちょっと無理してもらうことになるし… よく考えるとやっぱり無茶っぽくはあるし…そのなんというか、えと、ティアがもしよければっていうか…あの…」 ティアナ「うあーっ!イライラする!グチグチいっても!どうせアンタは自分の我が儘を通すんでしょ?! どうせ私はアンタの我が儘に付き合わされるんでしょう?!だったら、ハッキリ言いなさいよ!」 スバル「二人でやれば、きっと出来る。信じて、ティア」 ティアナ「残り時間、3分40秒。プランは?」 スバル「はっ…うん!」 はやて「お、出てきた」 フェイト「うん。あれ…?だけど…」 はやて「あっ!直撃!?」 フェイト「ん、違う…」 はやて「高速回避?いや、ちゃうなぁ…」 フェイト「あの子、ティアナは囮」 はやて「ということは…」 ティアナ「フェイクシルエット…コレ、めちゃめちゃ魔力食うのよ…。あんまり、長く保たないんだから…、 一撃で決めなさいよ!でないと、二人で落第なんだから!」 スバル「うん!」『私は空も飛べないし、ティアみたいに器用じゃない。遠くまで届く、攻撃もない。 できるのは、全力で走ることと、クロスレンジの一発だけ!だけど、決めたんだ。 あの人みたいに、強くなるって!誰かを、何かを、守れる自分になるって!』「ウイング!ロード!」 ティアナ「行って!」 スバル「いーーっくぞおおおおおーっ!でやあああああっ!うぉおおおおおっ!うっおおおおおっ!」 「一撃!ひっっとおおおぅ!ディバイーン!バスタアアアッ!」「はぁっはぁっはぁっ…」 ティアナ「やった?」 スバル「なんとか…! ティアナ「残り、あと1分ちょい。スバル!」 スバル「うん!」 リインフォースⅡ「あ!来たですねー!」 スバル「あと何秒?」 ティアナ「16秒!まだ間に合う!」 リインフォースⅡ「ハイ!ターゲット、オールクリアです!」 スバル「魔力!ぜんかいいいいいいっ!」 ティアナ「ちょっ!スバル!止まるときのこと考えてるんでしょうね?」 スバル「え?あっ…!」「うわぁっ!」 ティアナ「嘘ぉ!」 リインフォースⅡ「あ、なんかチョイヤバですー」 スバル・ティアナ「うわあああああああっ!」 なのは「アクティブガード…、ホールディングネットもかな…」 レイジングハート「アクティブガード、アンド、ホーディンネット」(Active Guard and Holding Net.) リインフォースⅡ「んんんんんっ!二人とも!危険行為で減点ですっ! 頑張るのはいいですが怪我をしては元も子もないですよ!そんなんじゃ、魔導師としてはダメダメです!」 ティアナ「ちっさ…」 リインフォースⅡ「まったくもう!」 なのは「ハ、ハハハ。まーまー」「ちょっとびっくりしたけど、無事で良かった。とりあえず試験は終了ね。お疲れ様」 スバル「あっ、んっ」 リインフォースⅡ「むーっ」 ティアナ「あっ」 なのは「リィンもお疲れ様。ちゃんと試験官できてたよ」 リインフォースⅡ「わーい!ありがとうございます!なのはさん!」 なのは「まぁ、細かいことは後回しにして…、ランスター二等陸士」 ティアナ「あっ、はいっ」 なのは「怪我は足だね。治療するからブーツ脱いで」 リインフォースⅡ「わっ!治療なら私がやるですよ!」 ティアナ「あ、えと…。すみません…」 スバル「なのは…さん」 なのは「うん」 スバル「ああっ!いえ、あの!高町、教導官、一等空尉!」 なのは「なのはさんでいいよ。みんなそう呼ぶから」「4年ぶりかな?背、伸びたね。スバル」 スバル「…っ!えと、あの…あの…」 なのは「うん…また会えてうれしいよ」 スバル「うっ…」 はやて「さて…、なのはちゃん的に二人はどやろ?合格かなぁ?」 フェイト「ふふっ。どうだろうね?」 次回予告 なのは・フェイト「きっかけとはじまりは4年前の空港火災。炎のなか、いくつかの出会いがあって、 いくつかの決意がそこから生まれて。 次回、魔法少女リリカルなのはStrikerS 第2話 機動六課 Take off!」
https://w.atwiki.jp/splintercell/pages/227.html
SplinterCell HDトロフィー一覧 プラチナ Echelon Elite Unlock all torophies. 全てのトロフィーを解除する ゴールド Stealth Operative Complete all missions without alarm even once. 警報を一度も鳴らさずに全てのミッションをクリアする Passive Aggression Complete the game without having more than 3 fatal casualties per level. 各ミッションの犠牲者が3人以下でゲームをクリアする Echelon Mercenary Complete the game in Hard difficulty. 難易度ハードでゲームをクリアする Immune complete the game without using single medikit. メディキットを一度も使わずゲームをクリアする シルバー Echelon Recruit Complete the game in Normal difficulty. 難易度ノーマルでゲームをクリアする Enforcment Complete the Police Station Mission. 警察署をクリアする Ecpendable Complete the Georgian Defnese Ministry. 国防省をクリアする Tycoon Complete the GFO Oil Rig mission. 製油所をクリアする Secrete Service Complete the CIA Headquarters mission. CIA本部をクリアする TechWars Complete the Kalinatek mission. カリナテック社ビルをクリアする Power Struggle Complete the Chinese Embassy mission. 中国大使館Iをクリアする Secured Assets Complete the Mouke Tsoe Bo Meats mission. ムーク・ツォ・ボー食肉店をクリアする Re-Run Complete the Return to Chinese Embassy. 中国大使館IIをクリアする Sealed Fate Complete the Presidential Palace mission. 大統領官邸をクリアする Urban Legend Complete the game without dying more than 5 times. 5回以内の死亡でゲームをクリアする ブロンズ Field Agent Pick lock on 25 doors. 25回ピッキングする Cyber Warfare Collect data stick from 47 computer terminals. 47台のコンピュータからデータスティックを回収する Adrenaline Rush Put down 19 enemies once the notice you, before they raise the alarm. 敵に気づかれた後アラームを鳴らされる前に敵を19人倒す Pinpoint Specialist Get 25 headshots. 25回ヘッドショットする Fatal Embrace Perform 100 captures. 100人羽交い締めにする Surgical Strike Take out 13 opponents by jumping from above them. 13人の敵の頭上に飛び降りて攻撃する Afterwinds Kill 11 enemies with grenades. グレネードで11人倒す Nightlife Destroy 25 light Sources. 明かりを25個壊す Privacy Matters Disable 25 unguarded cameras. 装甲の無いカメラを25台壊す Friendly Chats Interrogate 5 victims. 5人尋問する Collector Disarm 15 wallmines. 壁面地雷を15台解除する inHuman menace Disable 10 turret sentry guns. タレットを10台無力化する Quick-draw Complete Kalinatek mission using only 5.7mm Pistol カリナテック社をピストルのみでクリアする Chaged up Take out 10 guards using the Sticky Shocker. スティッキーショックで10人倒す "Knock, knock" Peek under 10 doors. 光ファイバーカメラを10回使う "Over Here!" Capture 10 guards investigating the disturbance. 捜索中の敵を10人羽交い締めにする "Passing through" Complete Training Course without getting failed. トレーニングコースを失敗しないでクリアする Peace Stalker Complete Police Station mission without firing a bullet. 警察署を発砲せずにクリアする Active Duty Complete Training Course. トレーニングコースを完了する Non-existent Target Complete Oil Refinery mission without losing health. 製油所でダメージを受けずにクリアする Data hacker Collect 50 data sticks. データスティックを50個集める